Canned Tomatoes, aka Supplies

My primary account is just about filled up with canned tomatoes. There is nothing I can use them on. I think it would be nice if not actually cool to be able to convert them to sheriff badges (experience points), crates (trade goods), and/or gold. Maybe even send some to guild members who can use it.
So will this stuff just have sit there forever?
So will this stuff just have sit there forever?
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--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
I know there's an update coming "soon" (LOL), but just keep an eye out for another Trade Good Store "event."
PS: I hate looking at the orange tomato cans too. I try to look away but can't.
> @Wolfegar NG will periodically allow you to trade Supplies for XP, TGs, gear, and gas when there is no planned Council upgrade coming. They recently implemented the removal of Supply crates from all non-Supply missions and from the wall walker kills for maxed players (Level 58) which was helpful and appreciated.
>
> I know there's an update coming "soon" (LOL), but just keep an eye out for another Trade Good Store "event."
>
> PS: I hate looking at the orange tomato cans too. I try to look away but can't.
If NG wanted to make this issue right, they would. Nothing stops them from keeping trade good purchases for tomatos for those at level 58. Still get tomatos on guild challenges which is a waste.
They refuse to fix things, they just put a wet bandade on things. Especially since it is not our fault. We play the game often enough so why not allow us to use tomatos for other purposes. Others will appreciate it when they get there.
I still think they are disgraceful for not fixing this or responding to recent inquiries on the subject.
But it's making my blood boil when I get three crates of tomatoes in the lower level challenge missions.
But I heard there's a solution and it's coming "soon". ;-)
I am a maxed player who took full advantage of the last supply trade (got myself to under 1 million supplies). I have played and used video unlocks on each low level challenge mission, gotten supplies from the trials, tap my farms every couple of hours, even took Glenn as a leader in some raids because he's a Scout - basically, I've done everything that you can possibly do to get supplies since the last supply trade - and I'm not quite at 12 M supplies.
At this rate, it'll probably still be another month or two before I max out, and by then, there should be another supply trade or (gasp) maybe even a Council update.
Even if I were maxed out, with all of the recent fixes (like the wall walkers, RSL20+ missions, etc.), I wouldn't be too bothered with being maxed on supplies, given how slowly I'm accumulating them.
Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
There could be more creative ways for NextGames to handle full supplies on a permanent basis that might actually add to their bottom line. How about offering discounts on bundles if a player also uses supplies to trade in at the same time? For example, the armor up bundle could be $7.99 + 4 million supplies or $9.99 with no supplies. You'd have some people buy bundles just to get something valuable from their supplies.
I still believe they should just have a permanent Supplies for XP option. For everyone, all the time.
Then they wouldn't have had to worry about all the conditions about when you do or dont get supplies.
What happens if they drop a new council level next week (lets say 6m), and they also had a new Hospital (5m) & Car (5m). So that would be 16m.
@SCBMA is behind the 8 ball by 4m because he is limited with collecting supplies. Where if we could trade them when we wanted to, we could always make sure we were near our limit for when an update comes out.
> So I guess the beatings will continue until morale improves? Is that their mission statement now? Ugh....
I think their motto is -- the only customer we care about is the one that just started playing.
In one of the other threads on this topic, someone suggested that the frequent requests for a more permanent solution was hurting the mods feelings
At least I got a good laugh this morning.