So.. It was not a joke the lvl 59 to upgrade council...
"Always be yourself unless you can be a capybara. Then always be a capybara". --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
It was up for like 5 minutes ... Outposts was not working for me (failed to find any opponents) so I played one scavenge ...and got kicked out
Back IN MAINTENANCE
It was up long enough for me to upgrade all six farms. That got me to player level 59. Now I need more supplies for council and training grounds.
You already upgraded 6 farms?? And got lvl 59?
"Always be yourself unless you can be a capybara. Then always be a capybara". --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
> @capibara said:
> It was up long enough for me to upgrade all six farms. That got me to player level 59. Now I need more supplies for council and training grounds.
>
> You already upgraded 6 farms?? And got lvl 59?
Yes. 2 million supplies per farm plus 212 gold per speed up.
What's the problem with the Android users who lost the game stats?
Hey @vertico, if you've lost your account please contact support with your game name, level and guild in the message. You can do so through the Settings menu once the game is back online.
> @paintbeast said:
> > @capibara said:
> > It was up long enough for me to upgrade all six farms. That got me to player level 59. Now I need more supplies for council and training grounds.
> >
> > You already upgraded 6 farms?? And got lvl 59?
>
> Yes. 2 million supplies per farm plus 212 gold per speed up.
I did the same for lvl 59 then I went to supply scavenger mission and looks like they decreased amt in hard mode it's 12k no longer 15k supplies.
Elder in Legacy Eh, a top 10 global Challenge and Guild Wars guild PM me or visit this link to join the Eh family! Visit this link for my Distance and Challenge strategy videos
- Upgrade now: farm plots, xp tents
- Upgrade after Council level 20: training grounds, workshop
- Council level 21: hospital, walker pit
- Council level 23: supplies storage
- "Maximum level reached": radio tent, mission car, Outpost
Will we actually have Council level 21 in this update? Walker pit is a total f'ing joke if I'm facing level 19 walkers with level 21 survivors. Hell, we should be able to upgrade our walkers to +2/3 levels above our survivors to actually make them worth upgrading. Right now, they're free charge moves and cannon fodder, and even my Scouts can take two hits without bruising.
Elder in Legacy Eh, a top 10 global Challenge and Guild Wars guild PM me or visit this link to join the Eh family! Visit this link for my Distance and Challenge strategy videos
The stats from just about all my survivors are lower now, both ranged and melee. Is that right? This has to be some kind of mistake. Specifically,
Shooter damage lower
Scout damage lower
Hunter damage lower
Bruiser health lower
I'm sure there are more. That's just a few I could remember and notice right off before I got kicked out of the game again
> It was up long enough for me to upgrade all six farms. That got me to player level 59. Now I need more supplies for council and training grounds.
>
> You already upgraded 6 farms?? And got lvl 59?
Yes. 2 million supplies per farm plus 212 gold per speed up.
Well.. You only need 1 million supplies now. New council is 6.5 right?
"Always be yourself unless you can be a capybara. Then always be a capybara". --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
So I was doing well in my guild, kicking butt and placed 5th in forsaken last challenge. Now update comes and I am level 57. I guess I will be able to update by the time the next update comes...
So I thought I read the update info and it mentioned shooters would be getting increase made to their attacks and increase of damage giving power in their weapons??? Mine have had their attacking damage actually go down. So they have made shooters less powerful and they were supposed to make them stronger. Also scouts were receiving a similar tweak but yet mine are weakened not stronger. But then we went back into maintenance. I hope this is fixed soon. Tired of spending soo much time accumulating xp and using said xp on my survivors just to have these updates come around and mess my stuff up! Next games, I do believe changing rules and gameplay like y'all have been doing is cheating! Come on guys, didn't your parents teach u that cheating is wrong! :-)
Comments
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
Back IN MAINTENANCE
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--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
- Line ID alex_vertico -
- FunUnited.de -
- twd-nml.de -
> It was up long enough for me to upgrade all six farms. That got me to player level 59. Now I need more supplies for council and training grounds.
>
> You already upgraded 6 farms?? And got lvl 59?
Yes. 2 million supplies per farm plus 212 gold per speed up.
Remember to use your charge abilities
29 hours per farm means without spending £10 on gold it's a week before I hit lvl59.
How much is the council upgrade?
> > @capibara said:
> > It was up long enough for me to upgrade all six farms. That got me to player level 59. Now I need more supplies for council and training grounds.
> >
> > You already upgraded 6 farms?? And got lvl 59?
>
> Yes. 2 million supplies per farm plus 212 gold per speed up.
I did the same for lvl 59 then I went to supply scavenger mission and looks like they decreased amt in hard mode it's 12k no longer 15k supplies.
PM me or visit this link to join the Eh family!
Visit this link for my Distance and Challenge strategy videos
- Line ID alex_vertico -
- FunUnited.de -
- twd-nml.de -
- Upgrade now: farm plots, xp tents
- Upgrade after Council level 20: training grounds, workshop
- Council level 21: hospital, walker pit
- Council level 23: supplies storage
- "Maximum level reached": radio tent, mission car, Outpost
Will we actually have Council level 21 in this update? Walker pit is a total f'ing joke if I'm facing level 19 walkers with level 21 survivors. Hell, we should be able to upgrade our walkers to +2/3 levels above our survivors to actually make them worth upgrading. Right now, they're free charge moves and cannon fodder, and even my Scouts can take two hits without bruising.
PM me or visit this link to join the Eh family!
Visit this link for my Distance and Challenge strategy videos
Shooter damage lower
Scout damage lower
Hunter damage lower
Bruiser health lower
I'm sure there are more. That's just a few I could remember and notice right off before I got kicked out of the game again
What's happening as that sucks
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
def main():
print 'Hello, world!'
return
> @R03
>
> def main():
> print 'Hello, world!'
> return
Sorry...too complicated to fix it...