I was scared to start it... Just waiting others ppls to test...
"Always be yourself unless you can be a capybara. Then always be a capybara". --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
Finished first map and made it through perfectly yet receiving 2 stars and no damage or hospital time to my survivors.
Why 2 stars?
"Always be yourself unless you can be a capybara. Then always be a capybara". --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
I did 2 games got 6 stars. Everything ok to me and my guild... Right now...
"Always be yourself unless you can be a capybara. Then always be a capybara". --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
Some thoughts (general): - No issues with stars (yet). - Did the challenge/deluxe crate graphics change? Looks better IMO.
Other thoughts (about the new maps, specifically): - Glad to see the spiked walkers. - I like the varied objectives - keeps things interesting. - Length of each map seems appropriate (more than 30 seconds, but less than 2 minutes). - Hate when walkers spawn in 10 different directions. Makes it really tough to deal with, but I understand that it makes a map more challenging. - Having fatties/spiked walkers spawn (as opposed to already being on the map) is a blessing and a curse. On the one hand, you won't get to them until later because you can't soften them up while you complete other objectives. On the other hand, you can clear all of the other zombies and deal with them alone.
Rewards so far seem to be unchanged: - 6 (challenge), 12 (deluxe), 30 (token) - 60 (challenge), 90 (deluxe), 120 (token)
I'm interested to see the following: - How is NG reducing the number of rounds at higher levels? - Will gaps between rewards be adjusted accordingly to compensate?
Proud member of Mavericks OG, a top 3 global GW and challenge guild. Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Comments
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
@Teeceezy
Phone combustion imminent!
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
Loving the variety, burning walkers and Winslow!
Feeling Lost, Click Here!
I'm thrilled to finally have some new maps to play! At least one positive thing has come out of 2.5!
Nice first round; 16 Tara tokens (one too short) and epic 21 hunter armour.
Did my first round, definitely going to have to plan the higher levels.
Founder and benevolent dictator of IRONPHX
Alt Elder in Grumpy Old Gits
Winslow is a nice addition though I wasn't expecting him.
I did have a survivor get bruised and loose a star but he didn't spend any time in the hospital.
- No issues with stars (yet).
- Did the challenge/deluxe crate graphics change? Looks better IMO.
Other thoughts (about the new maps, specifically):
- Glad to see the spiked walkers.
- I like the varied objectives - keeps things interesting.
- Length of each map seems appropriate (more than 30 seconds, but less than 2 minutes).
- Hate when walkers spawn in 10 different directions. Makes it really tough to deal with, but I understand that it makes a map more challenging.
- Having fatties/spiked walkers spawn (as opposed to already being on the map) is a blessing and a curse. On the one hand, you won't get to them until later because you can't soften them up while you complete other objectives. On the other hand, you can clear all of the other zombies and deal with them alone.
Rewards so far seem to be unchanged:
- 6 (challenge), 12 (deluxe), 30 (token)
- 60 (challenge), 90 (deluxe), 120 (token)
I'm interested to see the following:
- How is NG reducing the number of rounds at higher levels?
- Will gaps between rewards be adjusted accordingly to compensate?
Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.
Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
I haven't seen a change yet.
@Teeceezy Can't you just provide us the new reward levels so we can test this for you ?
Remember to use your charge abilities
reminds my of this .
Nice maps to farm some xp for later survivor upgrades whilst weekend event (hope for 5sec upgrade time - hint @Teeceezy )
Probably making a video!
My Youtube Channel: https://www.youtube.com/user/MultiPainproduction
Remember to use your charge abilities