Looting dead foes?

I think it would be a unique function where, for one turn, we could loot the bodies of our enemies killed in action. For example, if we kill a freeman on a level, we could loot their body and potentially get the weapon they were using or the gear they were wearing. How good the loot was would depend on the difficulty of the the foe. On levels where we have to "Search the Corpses" to find a key or whatever, there is also a potential of finding a weapon, like a pistol or knife. It would take one turn to loot bodies. If a foe is currently being eaten by the undead, you cannot loot them.

I'd love to hear any comments or questions.

Come join the Hells Family!!


  • ekimhclewekimhclew Member Posts: 779
    Love this idea. Adds a unique, and actually realistic feature to the game
  • WalkerWarriorWalkerWarrior Member Posts: 46
    > @ekimhclew said:
    > Love this idea. Adds a unique, and actually realistic feature to the game

    thank you! survival at all costs, even if it means looting corpses!
    Come join the Hells Family!!
  • ekimhclewekimhclew Member Posts: 779
    Looting corpses would be the easy part about surviving in that world. It would be an essential part of survival.
  • T_12T_12 Member Posts: 728
    And of course NG will nerf that too (if ever implemented). Just how how you get shitty uncommon survivors from story missions or even radio call survivors with "LEVEL 1 GEAR" (Seriously NG?!). You'd rather not search the corpse and be better off without an extra common/uncommon gear!
    The only way to survive a mad world is to embrace the madness.
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