1) Use an external chat for all members (make it mandatory for joining) (LINE, Groupme, Slack, etc). (As to why see 4). 2) A guild should be able to function with 1 leader and/or 1 elder. (Don't use the elder position as a reward for performance (that's what gifts are for). Even with an absent leader the guild can fully function with 1 trusted elder. 3) Only promote to elder users you fully trust. 4) When shit hits the fan use 1) to regroup.
> @zbot said: > Helpful advice for running a guild. > > 1) Use an external chat for all members (make it mandatory for joining) (LINE, Groupme, Slack, etc). (As to why see 4). > 2) A guild should be able to function with 1 leader and/or 1 elder. (Don't use the elder position as a reward for performance (that's what gifts are for). Even with an absent leader the guild can fully function with 1 trusted elder. > 3) Only promote to elder users you fully trust. > 4) When shit hits the fan use 1) to regroup.
Tnx! I was trying to get things done without an extra app like Line etc. I think im gonna need to anyway
> @Onyx said: > I was wondering, if i promote a good player to leader, could he/she kick me from own guild? > Or is there some protection to prevent that..
Also if you promote someone to leader you will no longer be leader just an elder.
I guess you are mixing it up @Onyx. There can only be one leader in a guild but several elders .
If you want to pass the leadership you will be a normal member and could be kicked by the leader or any elder. If you meant to promote someone to an elder: the leader can't get kicked. An elder can only kick normal users and other elders. Furthermore promote normal players and demote other elders.
Better only promote those you know for a while and trust. There were some cases when a new elder wiped out a guild with demoting and kicking everyone.
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1) Use an external chat for all members (make it mandatory for joining) (LINE, Groupme, Slack, etc). (As to why see 4).
2) A guild should be able to function with 1 leader and/or 1 elder. (Don't use the elder position as a reward for performance (that's what gifts are for). Even with an absent leader the guild can fully function with 1 trusted elder.
3) Only promote to elder users you fully trust.
4) When shit hits the fan use 1) to regroup.
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> Helpful advice for running a guild.
>
> 1) Use an external chat for all members (make it mandatory for joining) (LINE, Groupme, Slack, etc). (As to why see 4).
> 2) A guild should be able to function with 1 leader and/or 1 elder. (Don't use the elder position as a reward for performance (that's what gifts are for). Even with an absent leader the guild can fully function with 1 trusted elder.
> 3) Only promote to elder users you fully trust.
> 4) When shit hits the fan use 1) to regroup.
Tnx!
I was trying to get things done without an extra app like Line etc.
I think im gonna need to anyway
> I was wondering, if i promote a good player to leader, could he/she kick me from own guild?
> Or is there some protection to prevent that..
Also if you promote someone to leader you will no longer be leader just an elder.
There can only be one leader in a guild but several elders .
If you want to pass the leadership you will be a normal member and could be kicked by the leader or any elder.
If you meant to promote someone to an elder: the leader can't get kicked. An elder can only kick normal users and other elders. Furthermore promote normal players and demote other elders.
Better only promote those you know for a while and trust. There were some cases when a new elder wiped out a guild with demoting and kicking everyone.