MY IDEAS TO MAKE THE GAME BETTER ..

1.Add upgradeable walls and watch towers for better and larger rewards from the walker kill on the gate..
2.Add missions to clear the buildings around the camp to use it for something (my idea, in every building we would find a piece of weapon, and when we clear all buildings we could get a weapon of any class but we would pick which 3 traits we want..
3.Survivors health bar that changes colors when he is perfect,bruised, injured..
4.Make Rick awesome he is just useles in our camps beacuse of his poor leader trait (my idea for trait (" Sixth sense " - we could see all of the map without those shadowed areas + extra damage or sonething when he would be picked as a leader, I think that would be an awesome trait)..
5.Add more story missions..
6.Add tripple,quad,penta kills so when you do one of them you get extra XP..
And that would be it, I hope the developers see this and try to make it happen, atleast my idea for Ricks leader trait as he is my favourite show character and I think that trait is awesome..
@Shteevie
2.Add missions to clear the buildings around the camp to use it for something (my idea, in every building we would find a piece of weapon, and when we clear all buildings we could get a weapon of any class but we would pick which 3 traits we want..
3.Survivors health bar that changes colors when he is perfect,bruised, injured..
4.Make Rick awesome he is just useles in our camps beacuse of his poor leader trait (my idea for trait (" Sixth sense " - we could see all of the map without those shadowed areas + extra damage or sonething when he would be picked as a leader, I think that would be an awesome trait)..
5.Add more story missions..
6.Add tripple,quad,penta kills so when you do one of them you get extra XP..
And that would be it, I hope the developers see this and try to make it happen, atleast my idea for Ricks leader trait as he is my favourite show character and I think that trait is awesome..
@Shteevie
5
Comments
The other ideas are interesting. We have been focusing on the Season missions instead of adding late chapters of story content, since more people can play them. But we do want to find the time to finish the story we started in Chapter 1.
The health bar thing is an idea we have been trying to squeeze in for a while now, but the last few updates have all had some very large features in them, and that makes it hard to get in everything on our wishlist.
Thanks for the ideas!
Please note: Development is a fluid process, and suggestions and implementation take time and iteration. Any discussion of future features, deadlines, updates, balance changes, and such should be considered prospective and subject to change.
@Ton47Ton74Ton
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Alternatively just double the damage from where it is currently at. Rosita at epic gives a bigger bonus than Rick at legendary. Please make Rick the hero he is in the show.
In relation to Rick's trait, I totally agree with the above. His trait would have to be doubled for me to put my peeps in danger next to a W.
Rosita and even Abe are stronger and safer for the team atm.
Maybe something like 'adds 10/12/14/16/18% to damage when close to an enemy, double that when enemy is severly damaged and health bar below 30%'
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