Oh you want notes for an update that hasn't even been released yet?? Nope!
Of course! As for example... Blizzard... They posted patch-notes for their game even before they patched their testing realm. But I know what will you say: "We are not Blizzard"
Well, it's OK. I understand. And, please, do your best to improve the game and make it better not only for business, but for players too We are all waiting for the future updates! Meanwhile the new challenges are cool!
I think we get another week of new challenge maps too, @facemanak! While the bugs sucked and I lost out on stars because of them, I'm pretty happy with this update. The updates to the maps and the new maps themselves are really awesome!
Terrific news. Pls make sure we don't get killed in deadly missions due to the update... I would assume you have a script in place by now to 'phase out all ongoing missions'...
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Not really agreeing with memorial including retirees, you see them walking around the camp ground.
In game, retirees are seen walking around the camp, so they just do not go on missions in universe.
I don't see any of my retirees wandering around my camp. None. Nada. Zip. It's only active current survivors on my roster. I spent a good 15 minutes zoomed in trying to verify what you said. But it's simply not true.
Total transparency of patch notes would be nice. Yes, you have made lots of improvements and added stuff, but you also completely nerfed one radio callout outs. This is a vital piece of information to share for those of us who don't like to go 'all in' with our accumulated supplies
-PvP Areana (Player vs Player); stealing food, XP or gas per combat. You may randomly attack +-5 lv players. -GvG Areana (Guild vs Guild; each player control one simple character); stealing stars. You may randomly attack +-5 lv average guild lv. -Customize my characters per lv up (dodge, critical, defense, aiming, resting, movement, etc) or (Str, Vit, Luck, Agi, Dex) -More options for special abilities (not 1 fixed ability, but 3 eligible/random alternatives for each type of survivor). -More conditions (blind, stun , posion?, pushing back, broken leg (unable to move or less moving ability), broken arm (unable to attack for a period of time), fear (chance to flee), etc). -More interaction with scenarios (blocking plath, throwing objetcs, explosions, falling objects?, jumping, climb, swim?, etc) -More zombies xD (tanks, runners, Mvp?, armored, kids?, no legs, no arms, etc) -Not only overwatch while passing turn, but defend (half damage/blocking one attack? or other actions? change weapon?, run for double distance? -Human enemies? -More equipment? (Armor, weapon, head, arm, legs, second weapon?) -Guildmates image sharing? (equipment, survivors, etc) -Guildmates cooperation (challenges or missions)
I can tell you a couple of things that will definitely feature in the next update:
Episode 11 New challenge location New walker type
Hi @TK-421 , can you say anything on the schedule for v1.4 ? You had mentioned the update would be turned in last week, and then another 7-10 days we could expect a release. How are we on track? Any indication would be appreciated.
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Comments
Nope!
But I know what will you say: "We are not Blizzard"
Well, it's OK. I understand. And, please, do your best to improve the game and make it better not only for business, but for players too
We are all waiting for the future updates! Meanwhile the new challenges are cool!
facemanak.
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Episode 11
New challenge location
New walker type
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#1 Brasil Ranking
Sorry my poor english
Be part of a Champions Guild: forums.nextgames.com/walkingdead/discussion/925/top-7-watchmen-and-watchmen-2-is-recruiting-top-players#latest
Pls make sure we don't get killed in deadly missions due to the update...
I would assume you have a script in place by now to 'phase out all ongoing missions'...
contact us via email at [email protected]
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facemanak.
facemanak.
In game, retirees are seen walking around the camp, so they just do not go on missions in universe.
What happens if you refuse someone that responds to a radio call.... do the take their chances with the walkers or kick feet up at the fire?
Zoson's YouTube | Zoson's Video Vault
Zoson's YouTube | Zoson's Video Vault
-PvP Areana (Player vs Player); stealing food, XP or gas per combat. You may randomly attack +-5 lv players.
-GvG Areana (Guild vs Guild; each player control one simple character); stealing stars. You may randomly attack +-5 lv average guild lv.
-Customize my characters per lv up (dodge, critical, defense, aiming, resting, movement, etc) or (Str, Vit, Luck, Agi, Dex)
-More options for special abilities (not 1 fixed ability, but 3 eligible/random alternatives for each type of survivor).
-More conditions (blind, stun , posion?, pushing back, broken leg (unable to move or less moving ability), broken arm (unable to attack for a period of time), fear (chance to flee), etc).
-More interaction with scenarios (blocking plath, throwing objetcs, explosions, falling objects?, jumping, climb, swim?, etc)
-More zombies xD (tanks, runners, Mvp?, armored, kids?, no legs, no arms, etc)
-Not only overwatch while passing turn, but defend (half damage/blocking one attack? or other actions? change weapon?, run for double distance?
-Human enemies?
-More equipment? (Armor, weapon, head, arm, legs, second weapon?)
-Guildmates image sharing? (equipment, survivors, etc)
-Guildmates cooperation (challenges or missions)
Let me think for another ideas.
You had mentioned the update would be turned in last week, and then another 7-10 days we could expect a release. How are we on track?
Any indication would be appreciated.
contact us via email at [email protected]