The fuel mechanic, a psychological mind f**k you say! No, game designers would never do that! However, with just one third of smartphone/tablet users in the US buying an app of any kind this year, game makers are becoming smarter and shrewder (WSJ 2015). In addition, recognizing the trend that people want to avoid in your face adds and are more likely to spend money on one game contributes to such features as the title of this post. However, our beloved game's fuel mechanic I dare say is far too constraining. Rather than get people to watch adds or pay to play it is turning people off and most importantly, limiting the amount of time spent in-game. While it is a new game and an update is ready to pop, at this moment there is very little reason for people to spend more than a few minutes in the game after they reach a high level. I believe it needs to be addressed to give people more of a reason to open up the game and keep it open. What do you say?
Leader - The Owls Nest
This discussion has been closed.