Man, I didn't spend many supplies during the last trade in because they hinted there would be building upgrades to spend on in 2.7. Maxed out 2 days ago and now that it looks like it will cost under a million for each of these new buildings with no upgrades past the initial build. Badges seem like they cost minimal supplies so it looks like I will be maxed again in no time following the update release.
-They won't break the bank. They unlock for CL 15 players, so the costs are in line with other CL 15 buildings and upgrades. Anyone at max level will not be slowed down by them.
Just to give players an estimate based on what CL 15 players spend on things according to OLT's wordpress site
PL 14 unlocks Council lvl 7 at 33K supplies PL 14 can have Farm Plot lvl 6 at 56K supplies PL 14 can have Hospital lvl 4 at 56K supplies PL 14 can have Mission car lvl 4 at 56K supplies PL 14 can have Outpost lvl 2 at 24K supplies PL 14 can have Radio Tent at lvl 3 for 33K supplies PL 14 can have Supply Storage lvl 4 at 30K supplies PL 14 can have Training Grounds lvl 7 at 59K supplies PL 14 can have Walker Pit lvl 4 at 56K supplies PL 14 can have Workshop lvl 5 at 59K supplies PL 14 can have XP Tents lvl 4 at 6.5K supplies
So the range appears to be very minimal
umm... @DLich Unless @Shteevie made a typo, he's talking about Council lvl 15 instead of player lvl 15. Council lvl 15 unlocks at PL 36. So, in this case these buildings costs would be somewhere around 1.5mill, maybe? Let's hope it's a typo
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