Badge recipes

Hi there,
is there a consistency for what you get when you craft a badge a certain way?
I would like to collect our badge recipes.
Please write which components and fragments you used for crafting in which order.
For instance here my first badge (I dont have other components):
BFr + EDu + EDu + CLu + CLu + 8200 = (c-r) = cDR3
BadgeFragment rare + Edibles uncommon + Edibles uncommon + CLoth uncommon + CLoth uncommon + 8200 supplies = (common to rare) =
common Damage Reduction 3%
Wow. I'm not overwhelmed.
So lets find out if the order is important. Is the Level of me (L38)/ the council (L15)/ my survivers (L12-13) is important?
Happy to get your feedback
Kater_Carlo
is there a consistency for what you get when you craft a badge a certain way?
I would like to collect our badge recipes.
Please write which components and fragments you used for crafting in which order.
For instance here my first badge (I dont have other components):
BFr + EDu + EDu + CLu + CLu + 8200 = (c-r) = cDR3
BadgeFragment rare + Edibles uncommon + Edibles uncommon + CLoth uncommon + CLoth uncommon + 8200 supplies = (common to rare) =
common Damage Reduction 3%
Wow. I'm not overwhelmed.
So lets find out if the order is important. Is the Level of me (L38)/ the council (L15)/ my survivers (L12-13) is important?
Happy to get your feedback
Kater_Carlo
0
Comments
There's no skill involved on your part
You might as well just push one button and let a random number generator do it all
That way, you don't feel cheated that the game gives you anything it wants to
There's been a few players that tried seeing if there was some 'recipe' but all have given up as far as I'm aware.
The only guarantee is the range of rarity outcome which is mentioned at bottom of craft screen when fragment & components are in place.
Goodluck!
My personal opinion is that using different components makes it more/less likely to get certain results. It's not a 'sure thing' by any stretch, but I think using certain components makes it more likely that a badge with a certain shape, set or bonus will be created.
At some point maybe we'll have enough data to prove or disprove this theory. It would be a very strange design to have so many different components and not have them factor in at all. Of course, we've seen a number of strange designs, so who knows.
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