Michonne's health DECREASED

I was happy to see a buff to the heroes' health, damage, traits, but Michonne's health has decreased, when she was supposed to receive a buff.
Pre-update her health is 6460, and post-update she's at 6271. No change to armor or badges, and she's not on a mission, so no additional bonuses from badges apply.
I tried to attach a screenshot, but the drag-and-drop and the copy-and-paste isn't an option for me, so I'm sending mine into in-game support and if anyone else takes screenshots, please feel free to add them (or let me know how to make a url for my image).
Pre-update her health is 6460, and post-update she's at 6271. No change to armor or badges, and she's not on a mission, so no additional bonuses from badges apply.
I tried to attach a screenshot, but the drag-and-drop and the copy-and-paste isn't an option for me, so I'm sending mine into in-game support and if anyone else takes screenshots, please feel free to add them (or let me know how to make a url for my image).
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Comments
Edited to add, you can also see the nice +500 jump in bruiser damage
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
Usually this is a report we get when Jesus or Abraham are being used as the team leader. Please note that she still counts as being "on a team" and will show Jesus's buff even when you look at her stats in the training grounds screen.
I'm sure support will sort you out, but this is the root cause in nearly all of the tickets that come in with questions like these. Hope that helps.
Please note: Development is a fluid process, and suggestions and implementation take time and iteration. Any discussion of future features, deadlines, updates, balance changes, and such should be considered prospective and subject to change.
Meaning.
suggesting that when you took the original "before" picture you had jesus in the leadership position. Jesus ability gives you x% more health.
If you logged into the game afterwards and have jesus not in leader position then michonne and everyone elses stats would be lowered.
I don't know if thats the case but I believe thats what he's suggesting. It has nothing to do with michonnes leader trait, it has to do with jesus leader trait if he's in leader position when you took the original screen shot and not in leader position when you took the second one. He's saying alot of the tickets players send in regarding this exact issue are because of that. Ranged and abraham and melee with jesus.
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Freemium... the "mium" is latin for 'not really'
> All working as intended for me. Hopefully I've attached everything but here is the before and after of Michonne and her stats with badge bonuses from my best melee team. Health remains the same and damage has gone up by just shy of 300. The buff to her leader trait is real nice too 18%->23/24%.
>
> Edited to add, you can also see the nice +500 jump in bruiser damage
Interesting. Seems my epic Michonne leader traits did not improve (14%) with the new update.
Sorry for adding to any frustration you are experiencing. That wasn't my intention. As I said before, I'm sure Support will sort the issue out, and if there are any unexplainable issues, I'm sure they will be delivered to us on the dev team. I will also add that I am confident that there is no widespread issue, since we didn't see this in test, or [far as I know] from other players. However, the issue is of course important to us, and we'll treat it as seriously as any other bug report that comes from you or any other player.
Please note: Development is a fluid process, and suggestions and implementation take time and iteration. Any discussion of future features, deadlines, updates, balance changes, and such should be considered prospective and subject to change.
Then I took a screen shot of Michonne (again not on the team) but with jesus in the leader position.
If you put jesus or abraham in the leader position, all the stats for every survivor you have will be inflated (not just the one's that are on the team with them)
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Freemium... the "mium" is latin for 'not really'
> @nadecir Michonne's leader trait got buffed a fair amount. At level 5 pre-update it was 18% threat reduction and 18% swift-strike. With the new update it's 23% threat reduction and 24% swift strike.
No change with my epic level 4 Michonne. 14% for both traits, both before and after the update.
That's not the situation I'm having, Jesus has been off to the side for quite a while, and I didn't change anything between when I took the screenshots (within a minute of downloading the update) and re-took them (right after opening the update).
I do hope I'm the only one this is happening to. But if not, it's not the first time something went wrong with an update, and it is indeed a lesser situation than some others in the past.
After
More damage less health
> Cheers @Teeceezy @Shteevie it's much appreciated. I'm hoping the fix comes before the next update?
Yeah, hopefully tomorrow. Will keep you posted.
I appreciate any information you can provide
Still looking to see if there's an issue with the health and attack values pre and post-update, and support will continue helping you out with this issue.EDIT: Just spoke to our support staff - any issue regarding health or attack buffs have been ruled out, however we'll continue investigating with @sbf.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
I didn't think much of it then, but now after reading this...
In-game support spent a good amount of time on this issue and their conclusion was that previous application of health badge values were not entirely correct and now they are correct due to bug fixes with stated values of badges' conditional bonuses. Since NG does not share numbers with their players, there will always be room for skepticism due to lack of transparency. The math works out now, however, it would be much easier to communicate the intention rather than having players find out that a discrepancy in damage or health points exists (which concern is then belittled by a staff member in the forum) and then cause an in-game support staff to go down a rabbit-hole to explain it all.
As well, it would be helpful for NG to address in their update notes bugs which have been addressed (such as badge values, or possibly a fix for the guv's leader trait), as these being stated would not make it necessary for the players to find out that something might or might not have been changed. (However, not stating that something has been fixed leaves wiggle room in case it actually was not fixed)
The process of addressing this issue inadvertently helped illuminate a bug with leader trait values, which I am glad has been addressed. Cheers for that.