Improving Scouts...

Hi everyone... my idea would be at least let the Scout attack 2 times per turn and kill EVERYTHING with the Brain Stab... otherwise they are gonna keep loosing popularity... the mayority of players don't use them... and that's disrespecting Glenn or Carol... I mean CAROLLLL the troubled killer that saved everyone from being eaten!
You need to revive this class... especially since appears a lot "Killing 25 walkers with a Scout" in the daily quests, and that in the higher levels with the cost of gasoline, and the fact that you could use it for everything else is just anoying...
Is like the anchor of the quests...
What do you think community...? Do you still find Scouts useful...?
You need to revive this class... especially since appears a lot "Killing 25 walkers with a Scout" in the daily quests, and that in the higher levels with the cost of gasoline, and the fact that you could use it for everything else is just anoying...
Is like the anchor of the quests...
What do you think community...? Do you still find Scouts useful...?
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Comments
I on the other hand like your idea and have also thought the same about scouts.
Especially together, very powerful.
Also ruthless with critical damage badges.
I'm not sure if majority players not using them statement is even close to be true.