@Kaz it is very difficult to provide much meaningful feedback because these one week specials are always out of context. This week will be very short and bloody, because we have a lot of round passes from ka-boom week, and a high starting level. As nothing has been done to reduce healing costs this week, peoples weekly gold budget will not stretch very far. People will say its too hard and too short. But if we had fewer round passes from the previous week, and cheaper healing, they might say that it was perfect. Next week because we will have very few round passes carried over from this challenge, we will have the worst low level grind we have ever experienced in the game. Not because of whatever challenge we get, but because of the way this weeks format has affected it.
> @Kaz said: > > @Kaz said: > > > Well, the Ultimate Challenge doesn't necessarily mean "3 round passes". We wanted to try a different set (because we had problems with the previous one too). So we are getting the feedback and I'm compiling everything so far. So keep bringing it! > > > > > > But remember that the more constructive the feedback is, the better is for everyone. Of course, we do get "THIS SUCKS" as "Ok, it's something we can improve", but if you have any suggestions after the sucking part, feel free to share your thoughts! > > > > What's the point in us giving thoughtful, constructive feedback when you ignore all our requests and do your own thing anyway. Because "data". > > > > Why even bother asking us any more :-( > > > > Aside from a few who couldn't see past a few lost stars, the original ultimate challenge was the perfect solution. > > Instead you reimplemented the handicap on higher level players, something most would agree we were well rid of, reduced our round passes making the next challenge an even bigger grind, and threw in armies of fatties and armoured walkers from the outset... it beggars belief. > > Noooo, don't say that ! There's always a point in sharing your constructive feedback! And I'm here, mainly to listen to you. > > Of course I do care about the numbers we get from all our database, because well, we can't just deny numbers, right? That's the beauty of math I guess, haha. But my role here is exactly to bring the other side of the coin. Kinda like transform your feedback and general feeling into data as well so we can compare and see if they match or where could we improve. > > So if a lot of players complain using: "this is bad because difficulty is insane" instead of "THIS IS COW'S FECAL MATTER!" I can make an accurate report with information like: "67% of the forum players are saying it's too hard because of that", "33% are expecting more round passes" and "46% just realized we've been over 100%". So yeah, any feedback is good, but the more information you give me, the better!
Damn you Kaz for coming across as such a nice guy and making me like you ;-)
It seems to me that NG just pretends taking players' opinions to set up UC2, but loads the map with tons of fatties and 5 round passes. It is bullshit that setting UC2 doesn't mean 3 round passes. NG said bringing back UC2 because that is what players like but NG decided to take out all the "real features" we like about UC. That's why more and more players are leaving the game. It is just the result of NG's action.
"It doesn't matter what they say, it only matters what they do"
Comments
This week will be very short and bloody, because we have a lot of round passes from ka-boom week, and a high starting level. As nothing has been done to reduce healing costs this week, peoples weekly gold budget will not stretch very far. People will say its too hard and too short. But if we had fewer round passes from the previous week, and cheaper healing, they might say that it was perfect.
Next week because we will have very few round passes carried over from this challenge, we will have the worst low level grind we have ever experienced in the game. Not because of whatever challenge we get, but because of the way this weeks format has affected it.
> > @Kaz said:
>
> > Well, the Ultimate Challenge doesn't necessarily mean "3 round passes". We wanted to try a different set (because we had problems with the previous one too). So we are getting the feedback and I'm compiling everything so far. So keep bringing it!
>
> >
>
> > But remember that the more constructive the feedback is, the better is for everyone. Of course, we do get "THIS SUCKS" as "Ok, it's something we can improve", but if you have any suggestions after the sucking part, feel free to share your thoughts!
>
>
>
> What's the point in us giving thoughtful, constructive feedback when you ignore all our requests and do your own thing anyway. Because "data".
>
>
>
> Why even bother asking us any more :-(
>
>
>
> Aside from a few who couldn't see past a few lost stars, the original ultimate challenge was the perfect solution.
>
> Instead you reimplemented the handicap on higher level players, something most would agree we were well rid of, reduced our round passes making the next challenge an even bigger grind, and threw in armies of fatties and armoured walkers from the outset... it beggars belief.
>
> Noooo, don't say that
>
> Of course I do care about the numbers we get from all our database, because well, we can't just deny numbers, right? That's the beauty of math I guess, haha. But my role here is exactly to bring the other side of the coin. Kinda like transform your feedback and general feeling into data as well so we can compare and see if they match or where could we improve.
>
> So if a lot of players complain using: "this is bad because difficulty is insane" instead of "THIS IS COW'S FECAL MATTER!" I can make an accurate report with information like: "67% of the forum players are saying it's too hard because of that", "33% are expecting more round passes" and "46% just realized we've been over 100%". So yeah, any feedback is good, but the more information you give me, the better!
Damn you Kaz for coming across as such a nice guy and making me like you ;-)
Lol.
"It doesn't matter what they say, it only matters what they do"