There should be a hero section and a Villian section. In the Villian section, we should be able to unlock Shane. He's the bad guy that started it all, and way better and cooler than the Governor.
I dont think that Shane was a villian. He just went crazy because of Lori. He was a hero. He saved Lori and Carl more than twice, saved Rick, well but he tried to kill him later but... Well i consider a villians Governor, Gareth, Merle, Dawn, but not Shane
Well i consider a villians Governor, Gareth, Merle, Dawn, but not Shane
Merle was flawed but not exactly a villain. Even when working for the Governor, Merle thought he was reforming himself. And then there's the way he died. Aren't you supposed to be the one who sees the complexities of the Woodbury situation? Or does that only work for blonde survivors? ;-)
> @Boukephalos said:
> Well i consider a villians Governor, Gareth, Merle, Dawn, but not Shane
>
> Merle was flawed but not exactly a villain. Even when working for the Governor, Merle thought he was reforming himself. And then there's the way he died. Aren't you supposed to be the one who sees the complexities of the Woodbury situation? Or does that only work for blonde survivors? ;-)
Merle did that for his brother. But you are right Merle died like a hero. And yes, only work for Andrea lol. And let me clarify this i do not hate Merle. He was a badass character and very different one.
I don't think that cowardice is the only reason Eugene turned to the Saviors.
Remember how many times he was more or less dismissed, even though he had skills that were actually useful?
I am pretty sure that being considered an asset instead of just a burden by the Saviors and being given quite a high status from the start made him turn as well.
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> @Boukephalos said:
> Sacrifice: When Shane or an adjacent ally is damaged, there is a X% chance that Shane will shoot the ally in the leg and run away
That actually would be helpful at high levels of The Distance
> @theldssdl said:
> > @Boukephalos said:
> > Sacrifice: When Shane or an adjacent ally is damaged, there is a X% chance that Shane will shoot the ally in the leg and run away
>
> That actually would be helpful at high levels of The Distance
Shane's hero trait could be shoot a teammate and automatically win mission
> Sacrifice: When Shane or an adjacent ally is damaged, there is a X% chance that Shane will shoot the ally in the leg and run away
That actually would be helpful at high levels of The Distance
Amazing! I love the innovation and improvisation people bring to this game. Which is why I'm opposed to all the "Let us change all the survivor traits, gear traits and badge traits!" suggestions on here.
Comments
Links to threads that are useful for beginners (and in some cases even for veterans)
> And those that turn dark or change to good guy?
So Eugene changes every season or so. Lol
Links to threads that are useful for beginners (and in some cases even for veterans)
> Well i consider a villians Governor, Gareth, Merle, Dawn, but not Shane
>
> Merle was flawed but not exactly a villain. Even when working for the Governor, Merle thought he was reforming himself. And then there's the way he died. Aren't you supposed to be the one who sees the complexities of the Woodbury situation? Or does that only work for blonde survivors? ;-)
Merle did that for his brother. But you are right Merle died like a hero. And yes, only work for Andrea lol. And let me clarify this i do not hate Merle. He was a badass character and very different one.
Remember how many times he was more or less dismissed, even though he had skills that were actually useful?
I am pretty sure that being considered an asset instead of just a burden by the Saviors and being given quite a high status from the start made him turn as well.
Morbid Survivors are looking for you! If you are looking for a new guild, PM me.
Range instructor = Decreases chance of a body shot by X%
> Sacrifice: When Shane or an adjacent ally is damaged, there is a X% chance that Shane will shoot the ally in the leg and run away
That actually would be helpful at high levels of The Distance
> > @Boukephalos said:
> > Sacrifice: When Shane or an adjacent ally is damaged, there is a X% chance that Shane will shoot the ally in the leg and run away
>
> That actually would be helpful at high levels of The Distance
Shane's hero trait could be shoot a teammate and automatically win mission
Lol
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