I have one pink star for each class. Two of the one pink star for bruisers, in fact. Question is: it is better to have lots of one star pinkies or just one with 2 or 3 pink stars?
Focus on the best survivor of each class and take them to double or triple pink rather than spreading it out and having multiple single pink star survivors of the same class.
I'm pretty sure that's what you're talking about. This was a mistake I made in my first year of playing.
I agree with @bladgier , the more pinked one becomes the better. my plan A was to pink all my legendary survivors but I quickly scrapped that stupid ass plan and now focus on one in each class. I’m working on 8 star survivors in most classes ( except scout, I rarely call them)
I got a question. Are the piercing trait (reduce chance of body shot by X%) and ICC (increase critical chance by X%) the same thing? For example does a gold piercing trait which reduces the chance of body shot by 30% combine with a 10% ICC badge to equal 40% critical chance and/or reduced body shot or is there a difference between critical damage and head shot?
Piercing and crit chance are two separate things. If you have gold piercing and 10% crit chance against walkers +5 your level you'll have a 30% chance of a normal attack and 3% of those will be a critical hit. At least that's how I understand it @JBreeze38
Also I'm guessing under the new difficulty settings the weekly high scores will be a lot lower? Like my previous high was 1479 but I can't imagine coming near that number but on the flipside a lot less mindless grinding
@Chisp I would say Maggie all day. That harvest red trait combined with the +20/30% xp vest is always my lead hero for the most part. You combine all that with the 2xp bundle and you will load up on the xp fast but that's my approach. I would consider Abe also because he is good for defending outpost because of hero trait.
Also a hunter, scout, shooter charge attack is _always_ a critical hit. RSL does not matter, so Sasha gives a charge point % when you get a body shot. So using Sasha if your shooter gets 2 body shots in, the third shot is a potential crit.
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So to ask your question, 2nd option.
There's a huge performance increase between 1 and 2 pink stars, even higher between 2 to 3.
Pinks in general are awesome.
I'm pretty sure that's what you're talking about. This was a mistake I made in my first year of playing.
So which ones you guys would consider pink worthy?
Assault Dan
Bruiser Blake
Hunter Martin
Shooter Ryan
Those are the ones that drew my attention the most.
U got some good warriors as well.
You might find this helpful
https://twdnomansland.wordpress.com/combat-mechanics/
It explains much of the combat mechanics which is where walker level is taken into affect.
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They get beaten up, but make it. Also keep in mind when you start getting more pink ✰’s the RSL is altered by ASL.
So a 19 at 3 pink stars is the same combat mechanics as a 22. So they could go to RSL 27 before hitting the +5.
Does that make sense?
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Great question and great helpful replies!