Badge crafting odds - and what we should take away from it

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  • ShadowaceAzShadowaceAz Member Posts: 3,397
    This might be easier to see?


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  • ShadowaceAzShadowaceAz Member Posts: 3,397
    I'm just glad I wasn't cursed with my normal common + CD % badges that I normally acquire.
    Descensus in cuniculi cavum
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  • ShadowaceAzShadowaceAz Member Posts: 3,397
    Metal said:




    Off subject is this guy worth the time and effort to level up this stage of the game

    Not sure, but maybe in a new thread it would get better ROI?

    Descensus in cuniculi cavum
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    Concordia

    MischabigbeanoCBgaming1969
  • TJSTJS Member Posts: 4,501
    @Metal
    With Bullet Dodge, "No"
    -
    TJS  -  Member of W-S
    Nation Wars 🇦🇺 Australian Team Captain
    ShadowaceAzkamilowatybigbeanoCBgaming1969
  • ShayHaShayHa Member Posts: 192
    my results:

    Common:
    30
    * x15
    ** x11
    *** x3
    **** x1

    Uncommon:
    *
    ** x9
    ***x2
    **** x4

    Rare:
    **
    *** x7
    ****x1

    Epic:
    *** x3
    **** x2
    *****

    Legend:
    ****x2

    bad ><
  • PutchucoPutchuco Member Posts: 1,289
    @ShadowaceAz i would need the component TYPE to help us in determining if and what recipes there are. Do you have those?
    If you would like to join a drama-free and fun group of enthusiasts,
    contact us via email at [email protected]
    bigbeano
  • Phalanx44Phalanx44 Member Posts: 263
    TLDR; sorry to be the bearer of bad news, but there are no recipes.

    It was more or less established, when badges were first introduced, that there are no "recipes". Hundreds (upon hundreds) of initial recordings across the community yeilded no discernible patterns. Even attempted recreations of known outcomes couldnt reliably be duplicated.

    Many people tried all same types of same rarity of componenets, one of each type, same rarities, even others just plain randomised the first try, then tried to duplicate using the same setup, to no avail.

    There doesnt seem to be any rhyme or reason for having 4 types of components, the results are always randomised.
    bigbeano
  • ShadowaceAzShadowaceAz Member Posts: 3,397
    I can't find it nor remember where, but at one point one of the employees, not mod, even came out and said the results are random.

    There are no secret formula recipes.
    https://forums.nextgames.com/walkingdead/discussion/29234/data-collection-badges

    https://forums.nextgames.com/walkingdead/discussion/32984/badges-and-crafting-recipes

    https://forums.nextgames.com/walkingdead/discussion/29611/badge-crafting-cook-book

    Finally found it!!
    https://forums.nextgames.com/walkingdead/discussion/29030/update-notes-badges-and-components

    Creating a Badge requires the following resources:
    - A previously built Scavenger and Craftsman building [see Components, above].
    - One 'Badge Fragment' Component of any rarity.
    - Four other Components of any rarity: Cloth, Metal, Chemicals, or Edibles in any combination.
    - A small amount of Supplies [the exact amount is based on your Council Level].

    Spending these resources in the Craftsman will reward you with one Badge with the following randomly-chosen characteristics:
    Descensus in cuniculi cavum
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    Concordia

  • ShadowaceAzShadowaceAz Member Posts: 3,397
    Please give me back the 20 minutes of my life from the searching... :wink:

    The Forum search conditions are near upon a state of worthless.

    Descensus in cuniculi cavum
    Vir prudens non contra ventum mingit
    Concordia

    CBgaming1969romeo
  • PutchucoPutchuco Member Posts: 1,289
    Well, a well-known chief developer recently hinted (strongly) that yes, no sure-fire recipes, BUT certain recipes give you higher chances at certain badge traits.
    And also, my initial testing with around 600 crafting results seem to confirm that.

    If anyone still has their input at hand and wants to contribute, they are welcome.

    If you would like to join a drama-free and fun group of enthusiasts,
    contact us via email at [email protected]
  • ShadowaceAzShadowaceAz Member Posts: 3,397
    Putchuco said:

    Well, a well-known chief developer recently hinted (strongly) that yes, no sure-fire recipes, BUT certain recipes give you higher chances at certain badge traits.
    And also, my initial testing with around 600 crafting results seem to confirm that.

    If anyone still has their input at hand and wants to contribute, they are welcome.

    Any chance you have a reference for that?
    Descensus in cuniculi cavum
    Vir prudens non contra ventum mingit
    Concordia

  • TJSTJS Member Posts: 4,501
    edited April 2018
    @Putchuco

    PM semt
    -
    TJS  -  Member of W-S
    Nation Wars 🇦🇺 Australian Team Captain
  • PutchucoPutchuco Member Posts: 1,289
    @TJS yes, exactly.

    @ShadowaceAz i hope posting this doesnt go against forum rules:

    If you would like to join a drama-free and fun group of enthusiasts,
    contact us via email at [email protected]
    TJSromeo
  • ShadowaceAzShadowaceAz Member Posts: 3,397
    Hmmm.
    Too bad information is not shared to all. Then again, the folks in the forum are a minor percentage of the players anyway.

    Alas poor knowledge, you elude me well!
    Descensus in cuniculi cavum
    Vir prudens non contra ventum mingit
    Concordia

  • MabikiMabiki Member Posts: 1,732

    Hmmm.
    Too bad information is not shared to all. Then again, the folks in the forum are a minor percentage of the players anyway.

    Alas poor knowledge, you elude me well!

    This has been stated on the forum before. I'm quite sure of it, though I'm not inclined to go digging for the thread right now.
    SCBMA
  • OneLessTitanOneLessTitan Member Posts: 1,273
    Last of my badge creating:
    All Epic: 1 Epic, 1 LEG
    3* Frag, 4* INGs: 1 Rare, 1 Epic
    2* Frag, 3* INGs: 3 Uncommon, 2 Rare
    1* Frag: 3* INGs: 8 Common, 19 Uncommon, 13 Rare, 9 Epic

    @Putchuco -- if you REALLY want the breakdown of all the ingredients used in each badge...

    (everything is there, but edited so you don't see me swapping out ingredients...i do swap up ingredients at times so there are many that aren't just one of each...my only creation not shown in the video is a 1* frag with one of each 3* ingredients that resulted in an Epic Damage Badge = 364 with Strong bonus +91/NE position/Set A)
    anthony172kamilowaty
  • PutchucoPutchuco Member Posts: 1,289
    Darn, man, you have this in a different format... say spreadsheet? ;)
    If you would like to join a drama-free and fun group of enthusiasts,
    contact us via email at [email protected]
    1RisDodkong
  • ShadowaceAzShadowaceAz Member Posts: 3,397
    edited April 2018


    Common Fragment
    1 Epic Component
    2 Rare Component
    1 Uncommon Component



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    Dodkongbigbeanoromeo
  • Japes87Japes87 Member Posts: 1,398
    edited April 2018
    @Putchuco I crafted over 150 badges tonight .. after using all epic with epic and rare with rare , I used all my uncommon and common fragments with all rare components because I had so many. I kept track though , you still want the results?
  • ShadowaceAzShadowaceAz Member Posts: 3,397
    Japes87 said:

    @Putchuco I crafted over 150 badges tonight .. after using all epic with epic and rare with rare , I used all my uncommon and common fragments with all rare components because I had so many. I kept track though , you still want the results?

    Damn dude! That's over half the number of badges I have in total!

    Descensus in cuniculi cavum
    Vir prudens non contra ventum mingit
    Concordia

    romeo
  • PutchucoPutchuco Member Posts: 1,289
    (updated front pic with new overview for easier access)

    Pls let me know if there is anything we can do to improve this
    If you would like to join a drama-free and fun group of enthusiasts,
    contact us via email at [email protected]
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