Ultimate Challenge - Yay or Nay?

2

Comments

  • Ozzy99Ozzy99 Member Posts: 23
    I personally liked the UC, but I a lot of my guild mates are having a harder time because of the round pass issue. I would really like to have a 2nd week of the UC to get a true feel of how it would be. Something does need to be done about the grind, and thank you @Kaz for making an effort to make these changes.
    KazZetteJayZ
  • S100200S100200 Member Posts: 97
    @Kaz

    If we go back to the old system next week it will be a big wear and tear because we will have few passes.
    JadenRanger85Zette
  • ReggieGRReggieGR Member Posts: 84
    Don’t do the “no body shot” bonus again.. you’ve read how all the end gamers reached new highs, meaning they played/grinded longer. More importantly it makes Sasha’s trait moot. A lot of players have spent a lot of time upgrading Sasha, you’ve effectively taken her out of the game. If I had known you were going to do this, I could’ve leveled a different hero.

    I’d give serious consideration to eliminating bonus’ altogether. Again, just makes end gamers play/grind more.
    bladgierPigBenisbigbeanolyts1985ignasI_Am_PsychoEdd8SlowMo
  • ATLAS-ZATLAS-Z Member Posts: 4,006
    My vote:

    Standard Challenge Next week, and for one or two more weeks after that as well.

    Then bring back the revised UC @Kaz proposed for a few weeks.

    NoBody shot events, I think are fun and should continue to run every few weeks. This one was only an issue due to poor timing.

    Might be fun to run a no body shot event on the last week of the next UC batch, so that if we end up returning to normal challenge after, gives us a chance to build up round passes?

    My 2'cents



    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX SATISFIES. Check us out HERE
    EMAIL US --> [email protected]"
    ShadowaceAzmack22Zette
  • KirnasKirnas Member Posts: 33
    edited August 2018
    @PigBenis i can understand some people like the no-body shot sunday event.
    Personally, i dont like it very much.
    It is fun at the beginning of the sunday event, but it become a very very very long grind on the sunday...
    How many rounds can play some people with this no-body shot sunday event ?
    9+ 12+ 15+ or more rounds ?
    This would literally kill the game and would be an enormous source of burn-out if this event was available too much often.
    This sunday event dont allow us to dispatch our effort over the 5 days of the challenge, and makes absolutly mandatory to play a lot during sunday.
    Not a good solution in my opinion.
    PigBeniskkatsu
  • FirekidFirekid Member Posts: 2,507
    Looking at the star counts for this week's UC and with the new target of 1550 for something better I would say that number would also need to be scaled if the new UC was implemented even without the extra heavies. (Not that I could get anywhere near that in the standard format)
  • KirnasKirnas Member Posts: 33
    edited August 2018
    I understand what you are saying.
    But try to understand what it would mean for a high competitive player if the no-body shot event would occur every sunday. It would be crazy to see an endless challenge each week.
    No i am not against any reward, and it is not a problem for me to help my guild to reach theses rewards.
    But the grind is a problem with this event.
    #endthegrind
  • ATLAS-ZATLAS-Z Member Posts: 4,006
    @Kaz I would like to add, that part of the consideration of the Master Stage pitch was that it largely leaves the majority of the current challenge system intact...

    ...in hopes that it would not need a major programming/coding overhaul to be implemented?

    I don't know code, but that was my hope.

    If a kid asks his parents for $500 they laugh, but if they then ask for $20 they say... Ok here, now go have fun. ;-)

    Just keep it in the conversation? That's all we ask.



    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX SATISFIES. Check us out HERE
    EMAIL US --> [email protected]"
    Kaz
  • WellyLugaWellyLuga Member Posts: 2,373
    edited August 2018
    Agreed. The no body shot event is great fun and should remain in the rotation. Having it every Sunday would kill the game though. I play until I start to lose stars and then save the rest of the challenge until 0% body shots start. This is fun every 6-8 weeks I wouldn't want to do it every week.

    Besides, all the time, effort and money spent on getting heroes/survivors to multiple pink stars would be absolutely wasted.
    ATLAS-ZtabernacKirnas
  • ATLAS-ZATLAS-Z Member Posts: 4,006
    > @WellyLuga said:
    > Besides, all the time, effort and money spent on getting heroes/survivors to multiple pink stars would be absolutely wasted.

    This is the most valid point on the subject I've seen yet.



    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX SATISFIES. Check us out HERE
    EMAIL US --> [email protected]"
    bladgierShadowaceAztabernacmack22
  • bladgierbladgier Member Posts: 2,117
    Yes that is a good point indeed @WellyLuga , I haven't thought of that 👍
  • CBgaming1969CBgaming1969 Member Posts: 1,359
    Thanks @Kaz please also try and fix the class bonus/challenge match ups.....this was awful...warriors bonus is still not conducive with this particular challenge. I mean I know they are mostly always off....but think this is the worst or at least top 3 worst match ups ever....
  • CBgaming1969CBgaming1969 Member Posts: 1,359
    ARGH!!!
  • WellyLugaWellyLuga Member Posts: 2,373
    @PigBenis Pink stars push the boundaries on when body shots occur. What's my incentive to invest in a survivor to 6/7/8* and up if I know I could just wait until Sunday, buy a booster and play with my 5* survivors?

    We all dislike 100% body shots but if there's anything to be learned from the no body shot events is that they keep the game in check. Besides, how is it fair that I spend a fair amount of time and resources playing the challenge, distance, outposts so I can get as many tokens as I can to get my survivors to 8* if a no body shot event every Sunday is going to level the playing field?

    Your point about it giving most players a better chance of getting the better rewards or higher star counts is the equivalent to kids receiving a participation medal on a sports day. You're talking about rewarding people just for taking part rather than putting the time and effort into the game to build and strengthen their survivors.

    It's hard to tell from a forum comment whether something is a non-joke of a suggestion to be honest. All I was saying is a constant non body shot Sunday would take away all work put into pink star survivors and I don't think I was wrong to say it.
    bladgierATLAS-Zanthony172Mischa
  • papa040853papa040853 Member Posts: 100
    I wasted another week of my life, this was pure garbage. Let’s only do two rounds and make it tougher played two days and stopped not worth it.
  • WellyLugaWellyLuga Member Posts: 2,373
    Obviously they wouldn't become useless, I never once said that. The game is based around progression, pink stars is one aspect of that and if we always removed body shots on Sundays it just takes that away in my opinion. The game is grindy enough at times, the challenge in particular and body shots keep that in check. I get to RSL35/36 on a normal week, with no body shots I got to 40. It was fun, absolutely, but God I wouldn't want to be able to do that every week.

    Yes you would be able to push on and achieve greater things rather than getting stuck at the same difficulty every week. But if we had body shots removed every Sunday wouldn't you eventually just go through exactly the same thing only at a higher level? I don't see how that would change anything other than your star count.
  • WellyLugaWellyLuga Member Posts: 2,373
    edited August 2018
    @PigBenis Besides, let's not give NG another tactic to encourage spending :lol:

    They have enough as it is.

    Edit to add: How does it end the grind? Instead of playing 35-40 rounds I play 50-55? Only I play the maps a little more easily and quickly?
  • ATLAS-ZATLAS-Z Member Posts: 4,006
    That's a lot to read... Can I get the cliff notes?



    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX SATISFIES. Check us out HERE
    EMAIL US --> [email protected]"
    WellyLugashaunatthepubbigbeano
  • ATLAS-ZATLAS-Z Member Posts: 4,006
    > @ATLAS-Z said:
    > The "Grind" is a direct result of people joining guilds, committing to XXXX number of stars, then week after week working to get those stars.
    >
    > For some, it begins to feel like "work" instead of "fun". None of this is NGs fault really. It's just guild life.
    >
    > Solutions to the grind "problem" as it is, are really just looking for ways for people to play together, be competitive with each other, in ways that are fun don't get old and monotonous.
    >
    > That's a pretty tall order... Maybe impossible. But kudos to NGs for continuing to try.
    >



    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX SATISFIES. Check us out HERE
    EMAIL US --> [email protected]"
Sign In or Register to comment.