With the challenge reduced, more time will be left of the supply search mission, which will be essential with the new upgrade, as we will need to upgrade all buildings.
There's a common misconception that it's an end gamers vs mid gamer war. But really, we've got to end game and we know what it's like. We aren't selfish and only wanting change for our own benefit, it's for the benefit of the game because it's a broken system.
Forget the elite, getting to RSL34-38 and higher, let's say you're an above average player who clears 33.3 every week to reach RSL34 and earn 12 round passes. You start at 25.1 and have to play 25 rounds to get to point you did last week. That's 150 missions costing 750 gas. The challenge runs for 5 days and within that time you accumulate 720 gas.
So you're depending on gas in post mission crates, TG store, camp vids. This is also not counting any gas wasted whilst you sleep for 7-8 hours a night, or if you cant login every 4 hours. You have to choose between playing the distance and getting close to your max. If you're one of the more elite it's literally impossible without buying a gas booster. Next week we all need tomatoes again. There is a new upcoming game mode soon too which I'm sure will cost gas. There is more to this game than the challenge and scavenges. It's a broken system.
Yeah so basically if you want to get to the difficult and challenging missions you have to either open your wallet or buy gas for gold? All you mid gamers get to play the challenge to your hearts content, play the distance, maybe a few outposts for TGs if you need them, scavenge some tomatoes and don't have to pay for it. Yet the people who've spent time building up their team get hamstrung and can't play other game modes, and have to pay real life money if they do?
We need 73 million supplies for the next upgrades. For a F2P person who wants to be competitive and push in the challenge, when do they get them? It'll take 4-5 months to earn that from farms if we don't have gas to scavenge. By the time they have enough for all the upgrades it'll be time for the next one . But what if they didn't have to spend every bit of gas on one game mode for 5 days out of the week that gives no supplies...
I guess you could put me in the above average group, usually I'll make it to RSL34 or a little more, I've never bought a gas booster, nor do I use much gold on healing. I will use gold to refill my gas sometimes but not every week.
That said, I'll have to stay pretty attached to the game all challenge if I want to get to that point & most definitely if I want to complete The Distance on Saturday's.
I don't mind the UC or the usual format. I guess I adapt as things change but I can't deny the UC is my preference. I feel more freedom to play without a feeling that I have to check in every awaken hour to play videos in hopes of getting the gas I'll need. I can only imagine as time goes on & I'm able to push futher in the challenge I'll be almost completely tied to the game every minute I'm awake.
I'm also able to spend time with my family which is obviously more important than the game.
That's just me though & I can definitely understand the points made from both sides of the fence. I believe there can be some middle ground found so that all players are happy.
I’m hoping that once I’m not a “max” player anymore after the update, I’ll get more supplies from the challenge/wall. I hate outpost and scavenge missions. Oh, and I guess I’m well below “above average.”
Yes, exactly 'choice'. The challenge is arguably the best and most played game mode. Someone who can get to RSL33/34 or further, is part of a competitive guild and enjoys the challenge doesn't have that choice. I like having freedom to play the distance, if I need TG's I can do a few outposts and soon when I need supplies I can do occasional scavenges. However to get that freedom I have to either pay for it or just play the easy, boring missions and take a huge hit in the star count and give up the rewards from the challenge.
This UC is just as terrible as the others. I finished the challenge/hit my usual ending point on Thursday night and had nothing to do all day Friday except collect gas from The Herd. I am getting far fewer TG. I don't see these 'improved rewards' we're supposedly getting, and I earned 2 fewer round passes than usual.
So I'm not seeing any benefit here for me. I'm pretty sure I'm not the only one in this position.
I am so sick and tired of this!! I've been playing since almost the beginning but never comment on here because it's useless just like I'm sure this one will be. NG constantly changes the rules, and scopes of the game! It's [email protected]*&T! You think you're fooling people with 1 minute gas, the herd, 5sec upgrades etc etc. Come on! For everything you give you take just as much away if not more and pass if off as something special or a bonus. BS!! Now this UC crap! I earned those round passes and now their worth zilch!! You robbed me of something I RIGHTFULLY EARNED!! Now not only I get half the stars but half the round passes! The prizes DO NOT make up for what you took! Not only for mre but my guild! I've spent my hard earned money on this game and you do whatever suits you for more money! I've weathered all the cap NG does for their bottom line for over two years! At least with all the rest of your "special" events, they evened out or made it seem like it did. But this Ultimate Challenge is a rip off plain and simple! Their is many ways you could've done this without pulling the rug out from people, but THAT would've been too fair wouldn't it?!
I’m glad for the no extra walkers or I wouldn’t have gotten to round 18, let alone 20 where I officially quit, all this week has done is make me appreciate the non-ultimate weeks, especially since the rewards were crappy and not as advertised.
Let's hope that it's the last installment of the Ultimate challenge. You stole my RP. You screwed me out of Trade Goods crates. Rewards? Nobody likes this, so going forward, please pick one format and keep it that way.
For better or worse just run it again next week so we all have a more accurate feel to how it will pan out with less round passes....the first week was always going to be inaccurate.....then if needs be we all vote on it and majority takes it.
@jenng, isn't it the map set rather than the UC format which means you've got a difficulty you can't manage at an early RSL? I mean I'm not a fan of the UC either but if this was a normal week you'd still be tapping out at 27's as they haven't changed anything other than rounds per level in that respect.
Yep. If you're hitting the wall at 27 it's no different to the usual format. The main thing about the UC format is that triples were removed from 27-34.
I like the UC... finally no grind... and for the rewards.. who cares?? Do we really need those xp, supplies or trade goods?? How many radios we earn in a challenge? 40? 24 Jesus tokens? ...well i don't care too much i only want to avoid grind...
But i have a question. From now the grind is fixed and we will always start at a higher level? Or after 1 or 2 council upgrade we will be again at the same point playing too many rounds?
"Always be yourself unless you can be a capybara. Then always be a capybara". --> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
No. Not just the map set. ( even though in my opinion Alexandria nights can be trashed.) I basically only play challenges for my guild and like to contribute , these rewards are definitely less and in my mind not worth the gold to heal and try again. ( I despise leaving stars if I can help it, less stars I don’t mind , everyone has less stars, but the rewards are not reflective of this. ) I have level 23 survivors, RSL 27 is usually not a problem for me even without boosted events. My badges are ok and I have pinked heroes and double pink survivors with upgraded equipment. I’ve been playing so long that I know the maps so I have a little skill and know my strategy. The UC is unmotivating to me. It doesn’t inspire action.
@jenng yeah I agree the format gives less rewards and as stated I'm not a fan and enjoy the challenge as it was. Just wondering about all the people saying they can't hit the usual RSL they do and questioning why that would have anything to do with UC (technically they should get further as have longer to retry the maps they are stuck on.) I see it's motivation for you and assume if you really tried you could hit your usual RSL. I've just got my 8th round pass and just moved onto 32 (my RSL I usually get to) I am also wondering if I should bother pushing for another round...
@Firekid Go for it! I found once I could clear a certain RSL, unless it was a really tough set I normally did the same or a little better the next week. If you clear 32 this week chances are you'll learn a few things and be able to do it again next week
Comments
Forget the elite, getting to RSL34-38 and higher, let's say you're an above average player who clears 33.3 every week to reach RSL34 and earn 12 round passes. You start at 25.1 and have to play 25 rounds to get to point you did last week. That's 150 missions costing 750 gas. The challenge runs for 5 days and within that time you accumulate 720 gas.
So you're depending on gas in post mission crates, TG store, camp vids. This is also not counting any gas wasted whilst you sleep for 7-8 hours a night, or if you cant login every 4 hours. You have to choose between playing the distance and getting close to your max. If you're one of the more elite it's literally impossible without buying a gas booster. Next week we all need tomatoes again. There is a new upcoming game mode soon too which I'm sure will cost gas. There is more to this game than the challenge and scavenges. It's a broken system.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
We need 73 million supplies for the next upgrades. For a F2P person who wants to be competitive and push in the challenge, when do they get them? It'll take 4-5 months to earn that from farms if we don't have gas to scavenge. By the time they have enough for all the upgrades it'll be time for the next one
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
That said, I'll have to stay pretty attached to the game all challenge if I want to get to that point & most definitely if I want to complete The Distance on Saturday's.
I don't mind the UC or the usual format. I guess I adapt as things change but I can't deny the UC is my preference.
I feel more freedom to play without a feeling that I have to check in every awaken hour to play videos in hopes of getting the gas I'll need. I can only imagine as time goes on & I'm able to push futher in the challenge I'll be almost completely tied to the game every minute I'm awake.
I'm also able to spend time with my family which is obviously more important than the game.
That's just me though & I can definitely understand the points made from both sides of the fence. I believe there can be some middle ground found so that all players are happy.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
So I'm not seeing any benefit here for me. I'm pretty sure I'm not the only one in this position.
Less time seemed like a good starting plan but
Last week I made it to RSL 30 for the first time ever with nearly perfect stars. This week I’m done at 27.2 with dropped stars
In closing. I hate it and I hope it’s done
Like loathe honestly
You stole my RP.
You screwed me out of Trade Goods crates.
Rewards?
Nobody likes this, so going forward, please pick one format and keep it that way.
This map set is absolutely brutal though.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
Many less TradeGoods (overall star drop in guild & personal drop)
Less chances for much needed gear.
Not excited to have it return.
Vir prudens non contra ventum mingit
Concordia
Do we really need those xp, supplies or trade goods?? How many radios we earn in a challenge? 40? 24 Jesus tokens?
But i have a question. From now the grind is fixed and we will always start at a higher level? Or after 1 or 2 council upgrade we will be again at the same point playing too many rounds?
--> Do you need a guild? ...send me a Private Message. My Recruiting den and my "Art Objects" in the Next Games Collection.
No. Not just the map set. ( even though in my opinion Alexandria nights can be trashed.) I basically only play challenges for my guild and like to contribute , these rewards are definitely less and in my mind not worth the gold to heal and try again. ( I despise leaving stars if I can help it, less stars I don’t mind , everyone has less stars, but the rewards are not reflective of this. ) I have level 23 survivors, RSL 27 is usually not a problem for me even without boosted events. My badges are ok and I have pinked heroes and double pink survivors with upgraded equipment. I’ve been playing so long that I know the maps so I have a little skill and know my strategy.
The UC is unmotivating to me. It doesn’t inspire action.
90% of NML players lol.
Jessica Alba mmmmm m drool
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"