WARRIORS 2.12 Strategy Thread

@Bonaqua said:
Razor Trait
Melee weapons are getting a big boost with the addition of the Razor Trait. It reduces the chances of attacks resulting in a Body Shot, similar to the Piercing trait, and also decreases the enemy's Damage Reduction by a hefty chunk. This makes melee survivors much more useful in high-difficulty missions, allows for Bruisers to stun at higher levels more often, and is a great counter to enemies loaded up with Iron Skin and DR Badges. [The last is something you might be doing more often in the future]
And August balance update gave Warriors a higher base chance of critical hitting. (20% instead of 10% for all other classes)
~~~~~~~~~~~~~~~~~~
So let's discuss some "Beyond the Wall" strategies for 2.12 Warriors.
Best traits?
Best Badges?
Best gear?
Best teammates?
I think you all know I'm not a huge fan of warriors, but I'm hoping after the recent/coming changes, with your help and strategy advice, that might change.
***note: by "Beyond the Wall" I'm referring to gameplay in stages high enough that body shots are a near 100% guaranteed chance.
Also, I know everyone loves Michonne, but let's discuss non hero warriors please?
Razor Trait
Melee weapons are getting a big boost with the addition of the Razor Trait. It reduces the chances of attacks resulting in a Body Shot, similar to the Piercing trait, and also decreases the enemy's Damage Reduction by a hefty chunk. This makes melee survivors much more useful in high-difficulty missions, allows for Bruisers to stun at higher levels more often, and is a great counter to enemies loaded up with Iron Skin and DR Badges. [The last is something you might be doing more often in the future]
And August balance update gave Warriors a higher base chance of critical hitting. (20% instead of 10% for all other classes)
~~~~~~~~~~~~~~~~~~
So let's discuss some "Beyond the Wall" strategies for 2.12 Warriors.
Best traits?
Best Badges?
Best gear?
Best teammates?
I think you all know I'm not a huge fan of warriors, but I'm hoping after the recent/coming changes, with your help and strategy advice, that might change.
***note: by "Beyond the Wall" I'm referring to gameplay in stages high enough that body shots are a near 100% guaranteed chance.
Also, I know everyone loves Michonne, but let's discuss non hero warriors please?

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1
Comments
Is the Razor trait impacted by the Lucky trait?
My personal favorite warrior traits are: strong, power strike, ruthless, retaliate, and lucky. I badge them with 3 DR, and then either 3 damage, or 2 damage and 1 health/critical chance. I'm still experimenting. I like my warriors as sort of a half and half tank/offensive powerhouse. I'll get them to 80% DR through badges and armor. So my favorite armor would be gold ruthless/hazard suit, silver iron skin.
I'll run my melee team as Michonne, warrior, and scout. Because my warrior doesn't have iron skin and I have to make up for it with armor, I can't use stun resistance. So I'll give my Michonne armor with gold ruthless/hazard suit and silver stun resist. She already has IS as a survivor trait so that frees up an armor slot. She'll take hits from tanks if needed.
For weapons I like gold arc (must have) and then some sort of combination of lethal, lucky, and now razor.
Hope this helps (and all makes sense)!
I've got a warrior project with lucky, retaliate, dodge, power strike and ruthless. I've not been able to get him challenge ready as I pretty much need 2 legendary and 1 epic DR badges to get him up to 80% and I don't have enough to go around!
In terms of a weapon I think gold arc/razor will be non-negotiable. Silver I'd be happy with lucky, lethal or destructive.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
Wall+
WP
BSX
BTW (Beyond the Wall not By the Way)
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And BTW dodge stops "dodging" and instead has the same % chance to turn those "auto-crits" into normal hits?
Is that right?
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Apologies if these numbers are wrong but I'm pretty certain I read that somewhere when I was soaking up information on the game.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
That is about as correct as is available (to my knowledge).
Walker crits are a very large increase.
Iron skin, retaliate, powerstrike, ruthless and lucky/strong.
Lucky for dodge and critical hits.
Strong for that ~5% extra damage. (It is ~5% up to 7 times btw)
I don't have a endless supply of damage resistance badges, so I need that iron skin.
...
Razor/Arc/Interrupt
Power strike
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What's the best badges for her and armor?
Below is a screen of some armor I picked up.
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For non tank maps the one with iron skin, dodge and hazard or the one with health, hazard and dodge. Again depending on how much DR you need from armour.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
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https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
Is this the guy to pink?
I don't have pink warrior yet. Love to hear from some melee experts. Is this my unicorn warrior?
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https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
> Is this the guy to pink?
>
> I don't have pink warrior yet. Love to hear from some melee experts. Is this my unicorn warrior?
No bullet dodge?
Jokes aside, I think he oozes pink potential👍🏼
@WellyLuga @TJS
I've waited this long (see tokens) using only Michonne as my only warrior, I can keep waiting? You think dodge is important enough to wait for?
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