GW gas prices

I'll start this by saying I really like the game mode. It's new, fun and different but the gas economy has basically ruined it for me. We get 20 gas for free, 10 from the distance and 20 which we can buy from the shop which are one time buys for the entire season.

During a single battle, at 2-3 minutes a mission it's not unusual to burn through 20-25 gas per battle if you want to actually play through the entirety. Considering we can play 6 battles through the weekend I found myself holding back a little so I might actually be able to play past the first day... The prices for gas fills are utterly ridiculous. I get that it's new and you guys at NG want to hook the whales in but...

As a consumer, do I pay £1.99 to play the challenge, distance, scavenge and outpost to my hearts content for 24 hours or do I pay £2.99 to play 5 GW missions in 10 minutes? Or how about 4 days worth of unlimited play vs 20 GW gas which might last me 1 hours worth of play? You've obviously put a lot of time into this game mode, don't ruin it :neutral:


  • scoonersscooners Member Posts: 63
    Howdy, this is my first post ever - been lurking and learning. I agree with the previous comments whole heartedly. Not enough return for my money in this mode. Would rather just purchase the 24 hour booster for gas and experience. I will pay but only when I can earn "red" gas.
  • Stalker20Stalker20 Member Posts: 1,262
    A gw gas booster at a sensible price is definitely the way forward for a lot of players. There should also be copious amounts of free gas too as many players will not be able to spend.
  • Stalker20Stalker20 Member Posts: 1,262
    It's got to the point where I can't play gw any more this week, 10 gas will not get me far in a battle so I'll leave it. I used 27 gas on the last battle so for 6 over the weekend I think over 150 gas will be necessary. To buy that will cost iro £70 :neutral:
  • The_JerThe_Jer Member Posts: 293
    I feel the same. Only joined one battle yesterday due to lack of gas. I will not pay real money for a finite number of gas/missions. Like the mode, but likely will not play much unless the gas situation improves
  • goldenboygoldenboy Member Posts: 14
    I do 3x war games for free... 9 ⛽️ are still left... but I will spend no money for it at all...

    We don’t have so much playing teammates to do more...
  • ArtminiusArtminius Member Posts: 530
    I agree with those above speaking about the number of existing limiters aside from gas:
    Synchronicity of members
    Members even bothering to play
    Injury (gold)
    Diversity (not everyone has deep A Teams)
    Coordination (only chat to manage tasks, overlapping wasted effort on Enemies)

    That said... I've found those to be opportunities:
    Guilds adjust to organize around play times = more sociability
    More strategy required in character and gear development = you discover new synergies.
    Using a game plan to maximize the VP results from members (low levels gets their VPS in Forest, gas-rich producers find Enemies and low-gas heavy hitters mop up Enemies). A guild has to work with its level gaps and actually collaborate to maximize what they brought to the battle.

    So I think the war gas is a big part of the strategy.
    Would I like to see all of the content? Actually have a chance at a full clear? SURE! Would I appreciate it six months from now if it was easy or just required time? Probably not. Especially if that meant all the above cooperation was reduced to merely finding a guild online when you are.

    That said: my one-weekend impression is that I have to change game play focus, guild, or spending to ever see all of the war.

    That is a hard trifecta of choices of what to spend or lose, to feel that I've completed the entire experience in which I've invested time and treasure for years. I'll never be #1 on a leader board, fine. But never seeing a full sheet on GW? bummer
  • ArtminiusArtminius Member Posts: 530
    Maybe if War Gas was a Guild resource instead of personal?
    Use it or lose it! War Rations!

    That idea would require some logic to allow contributors to use 'their' gas as long as they are participating, but then allow GW producers to siphon gas from (for example) folks who didn't use any of their day 1 keys.

    It would get REAL war, REAL fast, in some guilds! Sure.
    But mixed-interest guilds might find it to be a good compromise between "supporting the war effort" versus "being thrown into the thresher for 30 VPs, least you be branded Vichy swine".
  • ArtminiusArtminius Member Posts: 530
    @Cronus , your data is remarkable.
    I'll assume that you and yours could wipe every map up.
    Did you read my question above about how little that I would enjoy another Distance (ultimately)? More of interest to me, do you think my assessment of the use of gas to drive strategy is salient?
    You describe your guild as one needing no strategy or coordination (beyond gas efficiency). You crush so fast that balancing troop quality or timing seems irrelevant. So gas.... Just stops you from... What?
    Another (boring) Hard Distance?
    Another (bought) Leader Board?

    Maybe this game mode isn't designed for end gamers?
    Maybe it's the last gasp of Buy Leader Board?
    I dunno: I'm only 68, still grinding scavenge, still debating where my XP goes.

    No one on my 6 teams spent cash either. We barely knew what was up, but holy crap, we opined and ranted. Maybe this 'forced' (elective) game mode is changing us as we bicker and moan?
    (we won all battles nevertheless.)
  • Eric1965Eric1965 Member Posts: 2
    Was super hard to get enough guild members from all over the world to be on at the same time , but everyone loved playing when we finally did. Not enough gas to play another round and no one is paying that much for just a few minutes of play time .
  • CronusCronus Member Posts: 1,471
    @Artminius believe me my post is in no way any reference to anything you might have written. In fact I didn't even bother to read it. Not sure what triggered you. The Distance does not have a set time, GW does (50 minutes). Of course we have strategies and coordination (not even sure how you inferred that, but hey why stick to the words that are written when you can extrapolate as you see fit), it's hard to even take you remotely seriously when you make such inane comments. This is what it stops some from doing: continuing to play for the full 50 minutes. There it is. And the investment in capital that it takes to continue is too great for the available rewards. It's really quite simple. So yes, this becomes another "bought leaderboard" as you describe it, does it not?
  • ArtminiusArtminius Member Posts: 530
    Yes, it does. For your people.
    It has nuances that people unaccustomed to institutionalized success might appreciate. I even consider it a brilliant first effort at using currency to drive strategy. I also see cracks and flaws, ... But I'm trying to figure out the best for all with my suggestions (that you will not deign to entertain).
    Enjoy your disappointment.
  • ArtminiusArtminius Member Posts: 530
    I also apologize for daring to mention you, whom I respect, in a post in which I was so audacious to think I might be able to help you.
    I will kneel and drag myself away from Your Presence.
  • CronusCronus Member Posts: 1,471
    > @Artminius said:
    > I also apologize for daring to mention you, whom I respect, in a post in which I was so audacious to think I might be able to help you.
    > I will kneel and drag myself away from Your Presence.

    Go reread the very first two sentences on your first reply to me. Those types of statements usually aren't followed up by how your going to help me. Maybe your approach needs a little softening.
  • ATLAS-ZATLAS-Z Member Posts: 6,610
    > @Artminius said: @Cronus , your data is remarkable.
    I'll assume that you and yours could wipe every map up.

    Not my conversation, @Cronus, but these are compliments bro

    #Zombrex (Neo / Horizon / (OG) / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
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    Send me a PM
  • DrUnpleasantDrUnpleasant Member Posts: 573
    edited December 2018
    Of course this is pay to win. This kind of thing has been PTW since guild based mobile games came into existence. If you choose to compete at the top end, then that's up to you. If it wasn't PTW then it wouldn't justify the development cost.

    However, I do think there is a balance to be struck that isn't quite there with GW yet. In days gone by when I was a top player on some other big mobile games, I could still get into the top 100 or so players with minimal spend on in-game resources, and the right commitment and skill. Clearly this isn't the case with GW, where you definitely need to spend a fair bit to be in the top tier. There needs to be other ways to get more GW gas.
  • JenngJenng Member Posts: 3,442

    I’m an idea woman. You’re welcome.
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