Do away with gas requirement in GW

Why is there a gas requirement in the first place? Is it just for the whales in order to make money? If you have a key to get in you should be able to play until the timer runs out!! Getting 7 players on at one time is bad enough but doable. Running out of gas in the middle of playing GW is frustrating and just pisses people off. I did enjoy playing this new feature though while my gas lasted...kudos on that.


  • Stalker20Stalker20 Member Posts: 1,207
    @Kaz couldn't the gw gas price be drastically reduced just to get us through this first gw?
  • FahqbendoverFahqbendover Member Posts: 442
    Let the gas replenish like normal gas simples
  • Diamondlady1Diamondlady1 Member Posts: 2
    The guild wars are fun but the gas and players online is a bummer. Don’t know why we can’t just use the same gas as we use for challenges and why can’t their be some way to fix the 7 online at the same time because this makes it harder to get to join. Some that are online can’t play because they are out of gas or just have enough for a few missions and this needs to be redone or this may not work out great for your new gaming idea. Just a thought but I still stick also with bringing back the round passes because before you know it no one will be playing that one as much. There’s a lot of changes you all have made new and tweaked in but you really should take in advisement of these things if you want your game to continue to move up instead of losing its ratings like the walking dead just saying. Thanks again Diamond
  • TransmuteJunTransmuteJun Member Posts: 2,204
    I agree with the idea that once you're in, you should be able to play as much as possible for that 50 minutes. A lot of guilds (including my own) have difficulty getting 7 people on at once to play, and then to not be able to finish a round is even more painful. Why not have it so that people have to earn keys? One key per Distance? Then people could earn 2-4 keys per week (depending on if they wanted to restart the Distance or not) and play unlimited amounts during those guild wars.
  • Phalanx44Phalanx44 Member Posts: 347
    Gas shortage is the number 1 complaint in my guild. (Incidentally, player shortages was the number 2 complaint)

    Personally, the multiple events, Challenge, Distance, and GW all running at the same time is a pain for me. My guild definitely earned a lot fewer rewards this week in Challenge because our characters spent so much time in hospital after GW. And couldn't risk completing a few more missions with 1 star because we'd need those A-teams available if we could get in on the next battle.

    Here's a suggestion; reschedule Challenge and GW to opposite weeks/weekends with extra, (possibly double) rewards because of the reduced play opportunities.
    Also, move the Saturday Distance to Friday, to reduce the events overlapping.
  • stonemanstoneman Member Posts: 8
    Our guild was the same. We either couldn’t get 7 of us at the same time because we are spread across 4 countries and when we got a few together we ran out of fuel. Love the idea that some are proposing of earning keys through distance or fuel replenished per timer. Loved the GW just got frustrating when we ran low on fuel so quickly and couldn’t finish the fight.
  • romeoromeo Member Posts: 638
    Add new building to produce ⛽️ So we can use our supplies
  • TransmuteJunTransmuteJun Member Posts: 2,204

    Why does everybody hate on whales?

    Whale wars is what helped make the game LOL


    I don't hate the Whales. They could still buy keys in the store, if the key allowed you unlimited missions during one battle. More keys = more battles = more VP. So they would still pay for higher rewards.
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