Allow smaller battles in Guild Wars please

I know requesting the ability to have battles with fewer participants isn't a new point to bring up but I noticed something this weekend while trying to play Guild Wars that I wanted to mention.
My guild has 19 decently active participants (everybody is typically between 200-500 stars per weekly challenge). However they are from all over the world so getting enough people together for battles can be a pain. So now people have started signing up for many hours of the day hoping that we'll get enough people together to have a battle.
The problem is that people don't necessarily know they'll be available to play but they sign up in the off chance that we get enough participants and in case they're available at that time since we haven't been able to get many battles going yet (we had only 2 yesterday despite many attempts). They also sometimes forget to check even if we join a battle and they could've played. This results in our guild getting destroyed in the battle because we'll have multiple people get zero points (or maybe a couple dozen points if they remember late in the hour and join for a couple missions at the end).
I played Guild Wars this weekend for the first time after many failed attempts two weeks ago and I think it's really fun and a great addition to the game. I just think allowing for different battle sizes would make trying to play it much less frustrating organizing it and also much more fun once you're battling since it'd be easier to have a chance at actually winning when we can play it.
My guild has 19 decently active participants (everybody is typically between 200-500 stars per weekly challenge). However they are from all over the world so getting enough people together for battles can be a pain. So now people have started signing up for many hours of the day hoping that we'll get enough people together to have a battle.
The problem is that people don't necessarily know they'll be available to play but they sign up in the off chance that we get enough participants and in case they're available at that time since we haven't been able to get many battles going yet (we had only 2 yesterday despite many attempts). They also sometimes forget to check even if we join a battle and they could've played. This results in our guild getting destroyed in the battle because we'll have multiple people get zero points (or maybe a couple dozen points if they remember late in the hour and join for a couple missions at the end).
I played Guild Wars this weekend for the first time after many failed attempts two weeks ago and I think it's really fun and a great addition to the game. I just think allowing for different battle sizes would make trying to play it much less frustrating organizing it and also much more fun once you're battling since it'd be easier to have a chance at actually winning when we can play it.
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Comments
It seems that to really get the most out of guild wars you might need to move to another guild. I understand people get attached to their guild but sometimes if you're quite an ambitious player it might be the best thing for you.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
I'm level 70 but I don't play a lot. I get about 200 stars per week outside of the summer/winter token incentive weeks. So I don't want a a guild with higher requirements for membership just to play a new game mode. My guild is pretty standard for a game that had no need to correlate location for availability in the past. It's also not like the Guild Wars happens constantly since it's only something I'll play a few times every other weekend. I just want to be able to play it without hassle and frustration.
Suggestion: Give us 6 Keys for the entire weekend. That will give us more flexibility to get to the minimum number needed.
> I know requesting the ability to have battles with fewer participants isn't a new point to bring up but I noticed something this weekend while trying to play Guild Wars that I wanted to mention.
>
> My guild has 19 decently active participants (everybody is typically between 200-500 stars per weekly challenge). However they are from all over the world so getting enough people together for battles can be a pain. So now people have started signing up for many hours of the day hoping that we'll get enough people together to have a battle.
>
> The problem is that people don't necessarily know they'll be available to play but they sign up in the off chance that we get enough participants and in case they're available at that time since we haven't been able to get many battles going yet (we had only 2 yesterday despite many attempts). They also sometimes forget to check even if we join a battle and they could've played. This results in our guild getting destroyed in the battle because we'll have multiple people get zero points (or maybe a couple dozen points if they remember late in the hour and join for a couple missions at the end).
>
> I played Guild Wars this weekend for the first time after many failed attempts two weeks ago and I think it's really fun and a great addition to the game. I just think allowing for different battle sizes would make trying to play it much less frustrating organizing it and also much more fun once you're battling since it'd be easier to have a chance at actually winning when we can play it.
I got your solution Check my post out. Pass the word. TeamGW can help you out next War.
I see why you posted that in this thread. You are worried that with only 8 players it will be hard to get 7 to sign up. Bahahahahaha
You might be breaking campaign regulations btw ... lol
Last Stand BE have 4 places available for genuine GW players.
I can be contacted by PM for recruitment questions.
> That's an impressive Guild Star total. Good to see you have a hard working guild helping you.
>
> I see why you posted that in this thread. You are worried that with only 8 players it will be hard to get 7 to sign up. Bahahahahaha
>
> You might be breaking campaign regulations btw ... lol
All in good fun. It will take time to build a fan base for TeamGW the guild war guild to be and I am going to attempt to get as much attention to it as I can. If we kick off good we do. If not, then I’ll just provide entertainment to you with all with my challenge post at ultra high difficulty levels. Help get stuff nerfed. Lol.