Guild Wars Still Looking For 7 Players, Not Advertised 6

@Kaz , Guild Wars is still looking for 7 players as opposed to the advertised 6.
Elder of guild 'Aloha Snackbar'

Comments

  • troutontrouton Member Posts: 2
    the same for me...
  • Nick37Nick37 Member Posts: 455
    The same on my game.
    “Aloha Snackbar” Guild No Mans Land.
    “Sheffield UK (SUK)” Group Our World.
  • LilTexLilTex Member Posts: 23
    Same here!! I was hoping for 5 but was grateful for 6...but guess thts not gonna happen this go around.
  • ScowleyScowley Member Posts: 410
    @Kaz , it's fixed now!

    Fantastic work matey:)
    Elder of guild 'Aloha Snackbar'
  • KazKaz Member Posts: 1,423
    Yeah, it was wrong and now it's right! ✨

    Sorry for the confusion, guys!

    If you are still seeing 7 there, please, withdraw from the battle and restart your game.
  • ScowleyScowley Member Posts: 410
    We have six, but not letting us in. I will get everyone to withdrawal and restart the game.
    Elder of guild 'Aloha Snackbar'
  • FirekidFirekid Member Posts: 2,072
    edited January 2019
    What the hell! 6 people signed up and no battle! Come on here to see what she happening and another cockup. :-1: that's completely screwed up the rest of the battles planned for the rest of the day! Come on guys!!! @kaz
    JCSinWD
  • KazKaz Member Posts: 1,423
    @Scowley I see... sorry about that. Let me know what happens next!
  • dlbdlb Member Posts: 299
    @Kaz since this has your attention, any plans to lock out additional players from joining after battle starts? Teams are sandbagging and adding players after being matched up. 7 on 7 quickly becomes 7 on 10. Before the last war I think you said you fixed the issue with people wanting to sign up for the next battle getting put in the ongoing battle. That was not fixed. Seems both issues could be fixed together.
  • ScowleyScowley Member Posts: 410
    edited January 2019
    5 of the 6 players have carried out the 'withdraw restart', but we are back in the queue waiting for a battle showing all 6 players.
    Elder of guild 'Aloha Snackbar'
  • KazKaz Member Posts: 1,423
    Ok, we've done some more changes and now battles should start properly if you have the required number of players.

    @dlb I'm not sure if I said that it was fixed, because it's not really a bug. In the current design, if you sign up while a battle is occurring, you'll join the current battle. The problem we had is that people met the requirement and then they started a new battle when it was about to end, so they used some keys in vain.
    I don't know if we are talking about the same thing, but if it's the second issue, it should have been fixed. If it's the first one, then it's the intended behavior.
  • ScowleyScowley Member Posts: 410
    Cheers Kaz, I'll let you know how we get on.
    Elder of guild 'Aloha Snackbar'
    Kaz
  • ScowleyScowley Member Posts: 410
    Worked a treat @Kaz :)
    Elder of guild 'Aloha Snackbar'
    Kaz
  • KazKaz Member Posts: 1,423
    edited January 2019
    Scowley said:

    Worked a treat @Kaz :)

    Great! Thanks a lot for letting me know.
    We are still working on fixing other issues now though.
  • dlbdlb Member Posts: 299
    @Kaz in the math, for lack of a better term, used to find opponents, is the number in the party part of the equation? If so, allowing people to join after a battle has started is an exploit, aka cheat, that allows guilds to find weaker opponents just because of the number in the party. With the decrease to 6 it will be even easier to cheat the system. Locked in isn't really locked in othedwise.
  • I_Am_PsychoI_Am_Psycho Member Posts: 1,431
    @Kaz
    Do the algorithms consider amount of members signed up, apart from minimum requirements check?

    I ask because @dlb posts infer that IS the case. My understanding has been that it considers the Guild's VP and matches to that. It's OK if I am wrong. But I'd just like to know if I am "cheating" if I get home at 5 past some hour, log in and join a battle.
    Last Stand BE recruitment

    Last Stand BE have 4 places available for genuine GW players.

    I can be contacted by PM for recruitment questions.
  • KazKaz Member Posts: 1,423
    edited January 2019
    @I_Am_Psycho @dlb

    No, that's not the case. The matchmaking looks at the average player level of your guild and the guild tier at the moment. It doesn't take into account how many players are signed for battle. That's why we allow players to join the battle after it starts.
    I_Am_Psychodlbmimica
  • I_Am_PsychoI_Am_Psycho Member Posts: 1,431
    Thx @Kaz
    That sorts that out then :)
    Last Stand BE recruitment

    Last Stand BE have 4 places available for genuine GW players.

    I can be contacted by PM for recruitment questions.
  • dlbdlb Member Posts: 299
    Now I understand. Thanks!
  • dlbdlb Member Posts: 299

    Thx @Kaz
    That sorts that out then :)

    I was asking a clarifying question with an "if, then" scenario. Both of the prior wars, we were almost always initially matched up with equal sized teams, 1 off at the most. Once the battle started, people jump on and we became outnumbered. So it seemed as if team size could have been a variable. And you never know if you dont ask.
    Kaz
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