I really like Huntsman Daryl, but...

Is his leader trait going to be fixed?

When you use his leader trait to kill a walker you pass by,
Retaliate won't work in the enemie's turn after...

When you do a quick movement and pass a walker,
You'll kill the walker and the turn ends for the survivor.
EVEN though it was a quick movement.

What's up with that, @Kaz ?
His trait is much fun regardless,
Hope it will get better.



  • zbotzbot NML Legendary Moderator, OW Moderator Posts: 7,035
    @jimmorrison369 both have already been reported and @Kaz is aware of it.


  • jimmorrison369jimmorrison369 Member Posts: 2,062
    I hope Punish will get fixed too then. It also stops working when daryl's trait has been used.
  • kmrkmr Member Posts: 139
    Is it also a bug not to attack the "hidden" walker or just the normal mechanism?

  • KazKaz Member Posts: 1,423
    @kmr O-oh. Well, it kinda makes sense that if you don't see it, you can't attack it. But I'll ask a designer if this is intended or not, haha.
    Thanks for letting us know! (:
  • tjhookrtjhookr Member Posts: 69
    is this intended behaviour as well?

    as you can see Daryl did not attack the bruiser although he passed him by
  • KazKaz Member Posts: 1,423
    @kmr Just heard back from a designer. This is intended and you should only attack a walker that is going to attack you. If they are just wandering around or hidden, they shouldn't be attacked.

    @WellyLuga is correct : D
  • kmrkmr Member Posts: 139
    So, it isn't enough just passing by the walker.. It is needed to be agressive..
    Thanks for the clarification.
  • FirekidFirekid Member Posts: 2,708
    @Kaz but hidden walkers will attack you, hence why you can draw the line around a corner to see if it turns red or not... either Daryl should get his attack on them or they shouldn't be able to attack us... or is it another bonus for the walkers along with the 3 movement diagonal and then not gaurenteed critical when stunned....
  • ATLAS-ZATLAS-Z Member Posts: 4,484

    They should call it "Riposte" then.

    Basically a dodge/parry counterstrike as he runs by.

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