# Badge recipes - Results from crafting 127 badges

Burmeliinis
Member Posts:

**511**
I made a post earlier about the distribution of traits on badges (see here: https://forums.nextgames.com/walkingdead/discussion/38691/badge-trait-distribution). In that discussion it popped up that the recipe when crafting the badge would influence the type of badge received (Damage / Critical Damage / Critical Chance / Health / Damage Reduction). @Grady chipped in with a theory on the different recipe combinations, based on 13 different recipes. When I run the figures I end up with 15 different recipes.

So I crafted most of my remaining fragments - 127 pieces - and noted the results, which can be seen below. Now, as there are 15 groups it means there will be a lot of random variation in the single groups. Still, as I've exhausted my stockpile of components the amount will not increase quickly so I decided to post this anyway now.

So here is the table:

As you can see, only 5 recipes have provided Damage Resistance badges at all. Especially recipes 4 and 9 seem interesting, with high percentages and at least 10 tries.

So if you are interested in crafting damage resistance badges, try the following combinations (in priority order):

2 metals and any 2 other (but each different) components

or 3 metals and any other component or 4 metals

or 3 chemicals and any other component

or 2 edibles and any 2 other (but each different) components

or 2 cloth + 2 chemicals

Based on this a simple rule of thumb is to use at least 2 metals and 1 each of other components.

So you may wonder, what are the recipes? Based on @Grady 's suggestion, I have grouped the possibilities into 15 groups. This is based on some assumptions;

- there is no difference in exakt ordering of components, i.e. AABB = BBAA = ABAB = BABA

- This results in 35 different combinations

- Additionally, it is assumed that at least 3 components of the same kind means only that component is considered. I.e. AAAA = AAAB = AAAC = AAAD

- On the same logic, it is assumed that at least 2 components of the same kind together with 2 different other components means that the main component is considered. I.e. AABC = AABD = AACD

- This ends up with 15 different recipes

So I crafted most of my remaining fragments - 127 pieces - and noted the results, which can be seen below. Now, as there are 15 groups it means there will be a lot of random variation in the single groups. Still, as I've exhausted my stockpile of components the amount will not increase quickly so I decided to post this anyway now.

So here is the table:

As you can see, only 5 recipes have provided Damage Resistance badges at all. Especially recipes 4 and 9 seem interesting, with high percentages and at least 10 tries.

So if you are interested in crafting damage resistance badges, try the following combinations (in priority order):

2 metals and any 2 other (but each different) components

or 3 metals and any other component or 4 metals

or 3 chemicals and any other component

or 2 edibles and any 2 other (but each different) components

or 2 cloth + 2 chemicals

Based on this a simple rule of thumb is to use at least 2 metals and 1 each of other components.

So you may wonder, what are the recipes? Based on @Grady 's suggestion, I have grouped the possibilities into 15 groups. This is based on some assumptions;

- there is no difference in exakt ordering of components, i.e. AABB = BBAA = ABAB = BABA

- This results in 35 different combinations

- Additionally, it is assumed that at least 3 components of the same kind means only that component is considered. I.e. AAAA = AAAB = AAAC = AAAD

- On the same logic, it is assumed that at least 2 components of the same kind together with 2 different other components means that the main component is considered. I.e. AABC = AABD = AACD

- This ends up with 15 different recipes

Ingame username: Jubjab

10

## Comments

93117Note that my notations are different, I use the order on the crafting page.

A = Metal

B = Edibles

C = Chemicals

D = Cloth

Here are my groupings:

Four of a kind:

1. AAAA

2. BBBB

3. CCCC

4. DDDD

5. Pair A

AABC, AABD, AACD

6. Pair B

ABBC, ABBD, BBCD

7. Pair C

ABCC, ACCD, BCCD

8. Pair D

ABDD, ACDD, BCDD

9. Others:

AAAB, AABB, AACC, AADD, ABBB, ABCD, ACCC, ADDD, BBBC, BBBD, BBCC, BBDD, BDDD, CCCD, CCDD

Specials:

10. AAAC

11. AAAD

12. BCCC

13. CDDD

Some more rules:

- Order does not matter for a given recipe (AABB = BBAA = ABAB = BABA)

- All recipes in the same group are interchangable (meaning they yield the same distribution and results). So from Group 9, (AAAB = ACCC = BBCC)

- Recipes from the different groups can and often yield the same result as another group. Some groups are closer to each other than others. For example, Group 7 and 8 share very close distributions. While Groups 1, 9, 10 are the furthest apart from each other.

117Before August 2018 update:

Before August 2018 update with Crafting Event:

After update:

511117While there are set structures and patterns, it gets really complicated really fast. And most of this knowledge will not help an average player with normal play style get better badges.

We have no recommendations for which recipe give the most DR badges. It's not yet the focus of our study.

85117511117There are many reasons we gather stats and theorycraft. #1 is actually for the

Maths, haha. It's always fun to figure out the game mechanics.If that part is not fun for you, then there is no point spending 100+ hours doing spreadsheets instead of just playing the game itself.

There are also a bunch of other reasons I could think of: such as doing less grind by making the best use of limited resources; reduce wasting valuable resources (time / components) through gaining better understanding of what works and what does not.

85@Burmeliinis

I stand corrected then, based on what Shteevie said. I wonder though, if it was intended to be as he stated but was never actually programmed. As I mentioned, I've crafted thousand of badges, looking for a recipe, pattern or something identifiable. And never found it.

805Once I started to consistently use his Metal, Edible, Edible, Cloth recipe, I've gone from my very scientific designations of getting them "hardly ever" to "semi-regularly".

117511I crafted a badge today with my one of my top recipes for getting damage reduction, and got this one:

414,501But sorry, I share them with my guild family only. Although I ask players to keep them within the family it seems that is not what everyone does. I guess I'll have to narrow down who I share with.

TJS - Member of W-SNation Wars 🇦🇺 Australian Team Captain1Secondly, BBCC, can result in all 5 badge types, not just crit damage, damage, or health.

272511As the crafting results are not random (as I assumed in the OP) the outcomes depend on where in the crafting cycle I was and indeed, which cycle I even was in.

It's fair to say that we have come a long way since only one year back.

3251127239join Magic's Discord https://discord.gg/PvWYqaQ