Adjust the loot from scavenge missions.

Thats all. Needing 100.000.000 food but getting only 5000 out of boxes is just insulting. You need around 10.000.000 xp to upgrade a single weapon but boxes give around 7000. What are expecting us to do? Play 24 hrs and to level up one weapon? The amount of loot in sxavenge missions maybe made sense 3 years ago now its just lousy and bad. So atleast double it or even bettet triple it. Just listen once to ur players. Thx
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I don't mind some badge parts, phones, gas, gold - but 1- to 3-star weapons are really frustrating to get.
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Both not very good - but with the components, there are at least the component events, and also chances to craft better badges. But the few XP from scrapping those weapons... meh...
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Also, if I am on a supplies scavenge mission, I DO NOT WANT GEAR! If I wanted crappy common and uncommon gear, I would be playing a gear scavenge. The scavenge missions should exclude any and all rewards that are featured in the other scavenge missions.
And while I'm at it, I think at council 15, no more common gear, council 30, no more uncommon or below gear, and council 45 no more rare and below. Once you are at that point, nothing but epic and legendary even get a cursory glance before scrap
This will still take months.
For some of you, there are games that continuing playing without you doing anything or being on-line. Perhaps you should consider playing those instead.
Sorry for the rant, not directed at the posters here, just reading too many threads with complaining and reached my tipping point here.
Overall it is a good game, or I, and many others, would have quit. Still a large number of long time players.
Hour upon hour, day after day and week after week of mindless grinding is NOT fun by any stretch of the imagination!
NG can still make money from more attractively priced bundles and including full supplies in a £5 package would likely sell many more than the rip off £48 one.
I really think NG have lost sight of what makes a game enjoyable to play.
It took me over a year to get to level 70, hardly instant gratification. Level 71 will add months on to a newer player reaching max level. In the not too distant future, max level will be unobtainable by old and new players without buying through the levels. Newer players feed the end-game population as they rise through the ranks. FTP players help to fill the ranks of spenders. While NG may see a bump in purchased tomato can revenues, it may be a pyrrhic victory as newer, FTP, and spenders throw in the towel.
Players how invested time and money gets punished. They have to spend even more time and money. Normally those should be relieved but no, for them one punch after another in the face.
The game per se is not bad, but those ugly policy with heavy grinding about month had let me to an 1 star evil rating. If they will make a change and tread their people good, then I would focus on the positive sites in the review, forums or where ever. But as long they will keep their blood and spirit sucking path, I will warn others who ask me about this game...
And I they will loose me next time I am fucked up enough. Delete game, install again, create new game! And with this knowledge now who you get punished in the later game, I would never again go into it...
You know what we need. Fix it!
60+ agrees...if you dont consider this important I dont know what else is important
Saying that, I've been on both sides of the divide in the past. Playing at the top end of WoW cost me best part of £50k salary (lost wages when I decided not to look for a job for best part of a year to focus on WoW...) and £30k savings I ate through to pay the rent and bills during that time. On the other hand I made (less) money on some mobile games by trading consumable items to high end players for £££. Looking back on those sales, I'm not proud as I don't think the buyers really had the money to spare.
Personally I think that the gaming industry should better self-regulate this kind of stuff and recognise that people willing to pay quite unreasonable amounts of money for temporary digital items are equally as likely to be addicted as they are 'whales' with cash to spare.
Shame about the expensive full supplies bundle but I didn't expect that to change.
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Many people are agreeing on this, as it's been stated. Can you please bring this up to the devs ASAP, as this is the supply crunch time for every player??? If you don't do anything for 2-3 weeks, it won't help!