How to simplify team choices

gndriagndria Member Posts: 42

I posted this in the wrong section of the forum and it was quickly hijacked. So this looks like the right place so I'm reposting it.

I would like to see some kind of new building on camp that helps me organise my team. The point of this building is that I upgrade it to give me more teams (to give me something to do with my tomatoes).

Upgrading the building to level 1 gives me 1 team, this allows me to set 3 heroes/survivors that no matter what team is currently set these 3 heroes/survivors are chosen. Level 6 gives me 6 teams (and maybe this is useful to keep going up to 10) this gives the effect of a single button click to switch out a whole team dependent on what I am, doing giving options for all 6 challenge maps, outpost and GW choices.

These would choose the hero/survivor and their current weapon/armour.

Levels 11-20 of this building allows selection of gear and weapon so despite what weapon they are using currently the weapon is swapped out for the one that is requested. if a survivor already has that weapon then it is swapped with them or it is taken from them and the survivor who did have it gets assigned the next best weapon. This is activated for team 1 at level 11 and team 2 at level 12 etc.

This would be a huge time saver for me and I could assign 6 of the teams to the challenge, 1 or 2 to outpost and 2 to GW (when it comes back). So for me I would love it, but I’m sure others have ideas that could enhance it further.

Without knowing how the game is written it feels relatively easy to implement. All that is need is enough real estate to have 10 preset buttons (that is probably the hard part) on the team select page as I'm sure a lot of the other core functionality probably exists (unload weapon, load weapon, unload gear, reload gear).

Yes, I would love NG to give this for free as a standard part of the game and it wouldn't need a new building, but hey why not have something to spend these tomatoes on and something to work towards.


  • gndriagndria Member Posts: 42

    Here is what it could look like
  • Dbl_Edge_DEPDbl_Edge_DEP Member Posts: 558
    Sounds like an interesting idea. I'm for something of a team management system, maybe using a simple menu, but one which doesn't require a new building.
    It gets tedious swapping one by one all the time to be honest.

    I think they should give us more affordable options on a regular basis to spend supplies on instead. The cap is kind of needless at this time. I think when you reach max, you should be awarded trade goods / some other variant of currency to spend.
    I plan for the best and I plan for the worst - Dbl Edge
    Show and prove, otherwise humble thyself
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  • JadenJaden Member Posts: 3,066
    I tried asking for something like that myself here:

    Just without the building - I don't think we should need a building for that to be honest...

    Hardly anyone seems to look at this section here, though...
    Leader of Morbid Sinners and Morbid Spirits

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  • Dbl_Edge_DEPDbl_Edge_DEP Member Posts: 558
    For serious suggestions / critiques it would be beneficial to copy in the mods or community manager in that case. This is a suggestion which is very helpful.
    I plan for the best and I plan for the worst - Dbl Edge
    Show and prove, otherwise humble thyself
    Catch me on LINE app - Line ID: dbledgedep
  • gndriagndria Member Posts: 42
    Thanks @Dbl_Edge_DEP for the suggestion. I’ll copy in @Fluxxx to see if this is something can be done. People seem to generally be in favour of doing something to help manage teams and the need to keep swapping survivors and gear.

    The building doesn’t seem to be of interest, but that was only a minor point of the suggestion
  • FluxxxFluxxx Community Manager Posts: 837
    Definitely a good suggestion, it is something that has come up a couple of times and that we want to look into, but will likely not happen by the next update but the one after. Though we are looking at some UI changes in other areas for this upcoming one.

  • gndriagndria Member Posts: 42
    @Fluxxx thanks for considering this. I would also add that this may push forward people's use of different gear and weapons and thus encourage us to upgrade different options if it were easier to switch between them, all too often I just switch out the survivor with little regard for what they are wearing as long as it is good enough.

    @Dbl_Edge_DEP thanks for helping me understand how suggestions and ideas SHOULD WORK.
  • Dbl_Edge_DEPDbl_Edge_DEP Member Posts: 558
    I'm just a humble scrub but you're welcome.
    I plan for the best and I plan for the worst - Dbl Edge
    Show and prove, otherwise humble thyself
    Catch me on LINE app - Line ID: dbledgedep
  • Josephpaul27Josephpaul27 Member Posts: 3
    Yes need better graphics
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