The Governor Sucks Donkey (rhymes with "licks")

@Fluxxx The Governor is completely useless (no not you @Governator mate) in the game. Can something be done with his leader trait such as increasing equipment drop rate or buffing his stats so he's useful despite his crappy LT?
Useless.....

Useless.....

Elder LegionOfDoom
4
Comments
Additionally he has the Lucky trait, making him perfect for those alternating stun missions in the Distance. So for me Governor the assault guy I use the most.
I agree though, his LT is really nice for running through scavvy missions.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
I'd personally love if it worked when he was in a non-leader slot on your team. Seems like a really simple tweak that would make him usable for a bit longer (or allow one to stack him with Glenn or Maggie).
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> For the heroes to truly stand above normal survivors, they should have 5 traits PLUS the leader trait. Then they would always be at least as functional as a normal survivor in the same class.
What game are you playing? Heroes have been dominating the game for ages!
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
The point is that heroes should have what the other survivors have PLUS something extra. They should have 5 normal traits like normal survivors, and then the leader trait as a bonus.
But, honestly, I just want to improve my teams. I don't care if adding the extra normal trait slots to heroes causes regular survivors to be used less often.
If the virtual bits of data that make up regular survivors develop virtual inferiority complexes from being used less, they can visit virtual life coaches to help them find a new path. Maybe they can find new work as red-shirts in that Star Trek game I see in the cinema all the time.
I see asking for the 5th trait as more of a correction than a simple boost. The leader trait should always have been a bonus trait; not something that takes away from the survivor. Adding a trait also seems much more tactically interesting than simply damage more / take less damage.
In some cases, I see the leader trait as a handicap. I would rather re-roll the leader trait on multiple heroes for normal traits. Negan is a good example. I'll bet most players would love the option to have a standard bruiser trait instead of his leader trait.
Some heroes are already way superior, no need for then to become even more op.
Don't think they need help.
Better to focus on the mediocre leader traits and make them better.
In my opinion.
Oh and please don’t take this as an attack on you personally, just not a fan of the idea.
It just bugs me when I want to get a good set of traits for a hero and I feel hampered by a leader trait that I rarely see any benefit to and/or doesn't make sense. (A boost for Rosita - an assault - when she targets a single enemy? So you get a damage boost if you accept a handicap to her class benefit? That's another one I would love to reroll.)
Maybe a better idea is to let us reroll leader traits and replace them with normal traits.
Such as Rosita in lead with two shooters/scouts is a great way to make the most of her leader trait. One of the highest damage increases of all the traits.
What they’ve done previously boosted some of them to make them better. Maybe they will do this again I know gabes leader needs a boost will be posting about that separately though.
You weren’t obnoxious and good to have serious discussion about this sort of thing.
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Nooooo. Several snarky sarcastic smartass reasons lept into mind...
But I'll just reiterate... Noooooooooooo.
Thank you.
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If it were the opposite we would have more variety chasing higher star levels