critical aim trait

So I tested this trait on a shooter with 8* lucky and 8* critical aim and the critical/stun %'s posted in the update notes are not even in the same ballpark.
I suggest looking into this trait to make sure it is working properly.
Have a great day.
I suggest looking into this trait to make sure it is working properly.
Have a great day.
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But regardless, it does NOT stack in the way you think it does. Someone else chyme in for me here lol.
> @berg280 said:
> yes on a hunter. 8% plus 20% from lucky means I should average a stun every 4 shot. nope! And 33% plus 20% from lucky should get me a stun at least half the time. Hell no ain't happening lol
> yes on a hunter. 8% plus 20% from lucky means I should average a stun every 4 shot. nope! And 33% plus 20% from lucky should get me a stun at least half the time. Hell no ain't happening lol
Umm pretty sure that 20% would give you only a 9.6% chance
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> yes on a hunter. 8% plus 20% from lucky means I should average a stun every 4 shot. nope! And 33% plus 20% from lucky should get me a stun at least half the time. Hell no ain't happening lol
That's not how lucky works anymore - for well over a year. Its 8% + (20% of 8%) which is 9.6% total or around 1 every 10.
Second example would equal 33% + (20% OF 33) = 39.6% or 2 of every 5 tries.
> I'm wondering about this new trait. There are only 4 available traits on heroes, and I don't know if the small chance of a stun is worth losing one of the standard four. Maybe on hunters since you can get the small chance multiple times with multiple targets.
It's not I agree, but the fifth trait on your star survivor Hunter....
Lemme go take some pics lol.
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I'd say I'm gonna find out real quick just how useful it is. I never used Vigilant anyway. Pffft!
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Yes, the normal hits are meh.. but her charged hit was stunning for me more often than not!
🌟IGN: Rene 🌟 Line ID: Mystique_01
> I re rolled Vigilant for CA on Sasha and I’m loving it!! Will be great with hunters charged this week! 😁
> Yes, the normal hits are meh.. but her charged hit was stunning for me more often than not!
I still need revenge on Sasha, no luck so far, but I'd take CA on her in a second.
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As stated here: https://forums.nextgames.com/walkingdead/discussion/comment/297388/#Comment_297388
So luck is not added to the base chance, but multiplied with the base chance to get the increase.
Will accurate be more valuable on weapons now? With 65% on badges and 25% from accurate, you can hit the cap on 90%
Or will more people prefer sure shot? 35% at 4* if you don't move.
How useful is stunning when it is not guaranteed? And how useful is it to up the % a little bit?
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Do you call razor useless? That is also % based! If you play smart and think ahead (it’s a hunter you’re not having to get close) you can keep yourself out of harms way in case they don’t stun!
Reason I rerolled on Sasha is because I still have her set up defensively (that’s the way I like her) so she does not kill level 37+ walkers with a charge attack! Also her leader trait makes it so I can build charges faster!
But to each their own!
Just don’t claim it to be useless until you’ve actually tried it! 😉
🌟IGN: Rene 🌟 Line ID: Mystique_01
> Until you have tested it, as I have in many scenarios you really can’t say it’s useless. 🤷♀️
> Do you call razor useless? That is also % based! If you play smart and think ahead (it’s a hunter you’re not having to get close) you can keep yourself out of harms way in case they don’t stun!
>
> Reason I rerolled on Sasha is because I still have her set up defensively (that’s the way I like her) so she does not kill level 37+ walkers with a charge attack! Also her leader trait makes it so I can build charges faster!
>
> But to each their own!
> Just don’t claim it to be useless until you’ve actually tried it! 😉
Please, can you put a few screenshots? (weapon+ armor, traits/skills and badgets?
Thanks in advance!
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So the only way you can use it is only on high level SWAT, as tanks cannot be rooted with this trait