Nightmare Distance

Hi everybody,
Over the last weeks I got more and more bored of the distance. Even the hard one has got far too easy, since we have lvl 27 heros. It is not even difficult to do it without losing one hero. Also the tokens you can receive are mostly completely useless, like Merle, Tara etc. At the same time most of the top players have 3-5 pink stars on their heros, so that up to 200 token (incl restart) doesn’t help at all.
The only reason I am still playing the distance are the components for the badges, which are also not good, but at least 2 golden ones a week are ok.
However, why not doing a nightmare distance up to RSL 50 with rewards the top players actually really need? I.e. Top reward 500 alt hero token. Or stuff like 100 phones etc.
It is just annoying to see how many phones are needed to bring a hero to the absolut maximum, especially while seeing how many you really can collect playing.
I know that this will maybe lead to a little less income, however I am sure the top players would appreciate it and have a new Challenge for them, which will lead to more income, as they will battle against each other, to be the first one who finishes it.
What’s the opinion of the rest here about it?
Over the last weeks I got more and more bored of the distance. Even the hard one has got far too easy, since we have lvl 27 heros. It is not even difficult to do it without losing one hero. Also the tokens you can receive are mostly completely useless, like Merle, Tara etc. At the same time most of the top players have 3-5 pink stars on their heros, so that up to 200 token (incl restart) doesn’t help at all.
The only reason I am still playing the distance are the components for the badges, which are also not good, but at least 2 golden ones a week are ok.
However, why not doing a nightmare distance up to RSL 50 with rewards the top players actually really need? I.e. Top reward 500 alt hero token. Or stuff like 100 phones etc.
It is just annoying to see how many phones are needed to bring a hero to the absolut maximum, especially while seeing how many you really can collect playing.
I know that this will maybe lead to a little less income, however I am sure the top players would appreciate it and have a new Challenge for them, which will lead to more income, as they will battle against each other, to be the first one who finishes it.
What’s the opinion of the rest here about it?
10
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Honestly tho I'd prefer 10 new challenge sets before distance became a priority.
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Also, how about increasing the amount of missions as well? We have the whole week to complete it so going from 21 maps to maybe 25 should be doable?
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As mentioned, hopefully when they have GW stable and finalized they will turn their attention to improving the other game modes.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
I've got following suggestions to make for a LONG AWAITED NIGHTMARE DISTANCE mode:
- Final diffiulty RSL 50
- Introduce Whisperers, Metalheads and other special walkers
- No more shitty rewards like epic weapons and common or rare components. No one being maxed out needs this s**t!
- Give us the chance for a legendary fragment, maybe special hero tokens as improved rewards
Thanks a lot to consider adding this. Cannot be that hard, no?