Pile of Fire, now a pile of %!÷B]ô

I have seen a lot of frustration today with launch over the map and bleed you, wrestle you, kill you walkers. This is "bothering" players at every level of development.
Bleed doesn't function like stun. We have anti-stun armor which can sometimes trigger. Bleed doesn't function like the rest of the slot machine stuff, sometimes yes and sometimes no. Bleed will ALWAYS happen to you and bleed will ALWAYS take your turn to remove it. Ultimately, it's not fast walkers with bleed that is the problem. Bleed itself is the problem.
We don't have gear or traits to prevent bleed. Maybe that's what TDog needs. Give him built in razor and 100% anti-bleed. Then let's see what we can do with him as leader and without the absolutely critical razor we cannot live without on our gear. THAT sounds like a fun creative direction to take the game.
Please do something. Bleed makes me want to ignore this weeks challenge.
Bleed doesn't function like stun. We have anti-stun armor which can sometimes trigger. Bleed doesn't function like the rest of the slot machine stuff, sometimes yes and sometimes no. Bleed will ALWAYS happen to you and bleed will ALWAYS take your turn to remove it. Ultimately, it's not fast walkers with bleed that is the problem. Bleed itself is the problem.
We don't have gear or traits to prevent bleed. Maybe that's what TDog needs. Give him built in razor and 100% anti-bleed. Then let's see what we can do with him as leader and without the absolutely critical razor we cannot live without on our gear. THAT sounds like a fun creative direction to take the game.
Please do something. Bleed makes me want to ignore this weeks challenge.
18
Comments
Edit: and fix the randomized logic for the item traits so that anti-bleed and anti-stun never show up together on the same item. Anti-stun + hazard, yes. Anti-bleed + hazard, yes. Anti-stun + anti-bleed, no. Can't go breaking the game.
This map showcases a big gapping hole in the game with respect to bleed. It's 'bleeding' out the fun. I had a personal best last week of nearly 150 more stars than first run of boom barrel. I don't even want to use all these extra round passes. I just kind of want to wait for this week to be over.
To be honest I don't think an armor with all 3 would be breaking the game. I assume it would be ideal to keep gold hazard suit, so you will have to settle for silver stun, or anti-bleed. Also, no dodge or health bonus means you can't take as many hits. It would also be a very situational piece since you would need to be in a map with fatties and spikes or fast walkers.
Don't do that. It's ugly.
I thought you had learned this from previous similar situations.
Pile of fire hosts usual walkers, that cause bleeding too. Just read it at Line with a screenshot.
Where are our laserguns?
Guys, you put the level a bit strong again with the sneaker's ones 🤣
The fun gone.
What will be more and more weak?
😘
@Fluxxx
Visual bug or working as intended?
I played it myself. It wasn´t a fast walker and I read the same scenario yesterday from another person.
Here's my feeling about this challenge map set : unfair. Here's one of the situations.
Notice that at 3rd try you got a proof that even using a medikit, your toon bleed on.
My question is : what is a medikit ?
Purely for money, bollocks to it. 3 years down the pan, new game time.