Update 1.4 - Feedback & Discussion thread

13

Comments

  • ConnConn Member Posts: 138
    @Morgan @zoson the burning walkers aren't in episode 11. Only in the new guild challenge that is coming up either next week Or the Week after that. Guess next week tho.
    Groupme Info:
    Name: Ralph (Conn)
    Email: [email protected]
  • SlayerSectSlayerSect Member Posts: 634
    When I got the message while in play last night I was hoping it was the update.

    My thoughts/opinions in no particular order.

    1. The resources animation looks good, but I was more than fine with it as it was.
    2. Love the new look for when a charge action has been selected. B4 I had to always double check to make sure it had been selected.
    3. Guild stuff as others have mentioned I think the tabs for Showing my and guilds stars/progression and the next rewards are way to big. Definitely need to be smaller. I don't like that I can only see 2 members at a time on that screen. Some times more is just more not better.
    4. I miss Not showing the Guild members lvl. I know we can access it by clicking on the member, but I liked that we could casually see their lvl with out actively seeking it out. We do enough tapping on our screens already.
    5. Guild leader boards were discussed in my guild and we figured, it would just take time to kicked in as stated and that not everyone had updated.
    6. Haven't tried the ability to replay missions on hard lvl. Can't wait to find out what hard actually means.
    7. Game center. Before the upade, I usually had to wait 3 seconds. for it to Say "Welcome..." This was a little annoying as it was. Might not be NextGames fault, but today after the welcome a seperate window/tab popped up say Episode 1 Completed, Episode 2 Completed and so on. I had to wait 10 seconds or more. I know which lvls I completed. I hope that doesn't happen every time.

    If I have more thoughts I shall share them here.

    All in all I will say well done. Thank you NGTWDNML Team :)

    To all the Google Play folks. I hope you get your updates soon!

    Play to Slay. Slay to live another day. Daily players. On and killing walkers as often as we can.

    We need you! We want you!
  • zbotzbot NML Legendary Moderator, OW Moderator Posts: 6,783
    @TK-421, any chance for future update for 15 radio calls to ask for a specific class? I would pay 15+ radio and gold to be able to do this. I had the original common hunter max level 5 for the longest time finally got a common hunter max level 8. Just a thought.
  • zbotzbot NML Legendary Moderator, OW Moderator Posts: 6,783
    Loving the update by the way!
  • joshokayyjoshokayy Member Posts: 6
    TK-421 said:

    dfg2 said:

    Is real PvP on your to-do list?

    Yes!
    Please don't make the PvP base raiding :S like clash and stuff, i like the strategic part of the game
  • MirzaMirza Member Posts: 133
    @TK-421
    As i said earlier, decent update but i hate i cant update radio tent further on level 7 etc.

    Also, please talk with someone about guild reward system. Its kinda broken right now. We should get much better rewards for our efforts. Right now, many ppl don't see a reason to spent much gas on challenge missions other than leaderboards... thats just not enough.
    WastelandDan
  • Rick_ZKRick_ZK Member Posts: 296
    @Mirza Fully agree with you, couldn't have said it better.
    IGN : Rick. Officer in the Cure Family. Number One in Sweden & currently 22 globally.
  • TK-421TK-421 Member Posts: 416
    There's a bug in the leaderboard calculations right now, lots of guilds are showing as number one in the world. We're fixing it though, so a more realistic calculation will come in the next update :D
  • Rick_ZKRick_ZK Member Posts: 296
    @TK-421 Any timetable on the next update? Hopefully not a whole month this time.
    IGN : Rick. Officer in the Cure Family. Number One in Sweden & currently 22 globally.
  • TK-421TK-421 Member Posts: 416

    It seems as though NG hardly did anything with the feedback from NML's hardcore gamers, but I understand that some content had to be put out to give people something to do.



    A quick note about this: something that perhaps most game developers don't communicate very well is the amount of time it actually takes to develop a feature from start to finish. This forum is frequented by almost every developer on the project, so you can be sure that your feedback is being seen and is definitely being taken seriously. The team's focus is already way ahead of where we are right now. There's some really cool shit to come, but it takes some time before you guys actually see it!

    Anyway, please keep the feedback coming. As mentioned, we're reading it all even if we don't have time to respond to every single post. We're really grateful to get your opinions.
    WastelandDan
  • TK-421TK-421 Member Posts: 416
    Rick_ZK said:

    @TK-421 Any timetable on the next update? Hopefully not a whole month this time.

    Can't give a timetable right now, sorry!
  • Rick_ZKRick_ZK Member Posts: 296
    It was worth a shot, we will wait and see then.
    IGN : Rick. Officer in the Cure Family. Number One in Sweden & currently 22 globally.
  • MirzaMirza Member Posts: 133
    I guess the next update could come in January, next year. Things will get slower now, Christmas time and New year eve celebration coming up. But, that's fine with me, a short break doesn't sound bad :)
  • Rick_ZKRick_ZK Member Posts: 296
    edited December 2015
    Yeah, I hear you. Just wanted functional leaderboards. TK-421 said they would fix the leaderboards in the next update. That's why I asked.
    IGN : Rick. Officer in the Cure Family. Number One in Sweden & currently 22 globally.
  • AmigaAmiga Member Posts: 3,770
    I like new update in overall. Game runs smoother. I have no more problem with reconnecting every few minutes.
    This update is a big step forward. Good job
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • AysatyoPetAysatyoPet Member Posts: 1,168
    Or the burning forest may be the next guild challenge..

  • LreiffenLreiffen Member Posts: 5
    I do not have the update yet on ios ipad in the U.S. - game won't even load
  • HattenatorHattenator Member Posts: 40
    edited December 2015
    Most assuredly need to give the higher players better rewards. I finished episode 11 and the reward was worse then the 2 legendary rifles I already have. To keep the guild part of the game alive and people wanting to bust there butt making high star counts every week the rewards will have to get better. People will loose interest and stop playing because they will not see proper rewards for there hard work.

    Also it should not take a week to build up enough resource to upgrade something. It's either spend a fortune in time or money. There needs to be a better balance so it just doesn't feel like such a money grabbing game
    WastelandDan
  • endoanimaendoanima Member Posts: 19
    I'm going to go against the grain here and say this update was an excellent addition to the game and really builds on the experience. I like the little animation tweaks that the UI devs came up with - it makes the game seem less static because even the graphics are getting some attention.

    Hard mode is enjoyable. It'd be nice to have infinite replay on missions with a counter for number of times completed. Not sure how much replay early missions would get though.

    I like the leaderboard design and I think it is very fair having a two challenge rolling total. Is this based on exactly 14 days Ala mid challenge points roll off or will it be total of 2 most recent challenges?

    Very good job with the update, no doubt the top players are hungry for more but we will be patient. I like the open community here much better than Road To Survival.
    Necroboogie
  • NecroboogieNecroboogie Member Posts: 1,108
    I totally agree about the hard mode- very enjoyable, decent rewards, and a change of pace after repeatedly farming the same few missions. Only problem is how fast you can roll through them and then have nothing to do again, but farm the same few missions - please make them repeatable, even if we would have to complete the whole story in order to replay.
    I'm not too worried about the leader boards til there's a reason other than bragging rights - not that there's anything wrong with that.
    Love hearing about the new content, but as any kid will tell you, everyone hates waiting for Christmas, especially when you see the huge gift sitting under the tree.... maybe smoldering a little waiting to burn...I want my "burning zombie now!!" ;)
    Think the update was great - could do without the shiny collecting animations, but really like how smooth game is running now.
    Felecia
  • AmigaAmiga Member Posts: 3,770
    We have weekly leaderboards on live but what about rewards for best guilds at the end of challenge? For first 5th places. Extra gold crates ect.
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • AysatyoPetAysatyoPet Member Posts: 1,168
    Nope.. no reward for being the top guilds.. just the "bragging rights!!!".. if there is a reward, strong guilds will just become stronger. No point in playing this game if the top guilds will always be the top guilds because of this advantage..

  • AmigaAmiga Member Posts: 3,770
    Maybe you right but something need to be done to make higher star target more profitable
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • AysatyoPetAysatyoPet Member Posts: 1,168
    The guild star rewards should be better as you accumulate more stars. Right now, it seems pretty much the same on lesser star milestone and higher star milestone.. they should do something about it.

  • endoanimaendoanima Member Posts: 19
    edited December 2015
    @Amiga Sounds like someone is in the top 5. Why not top 50 haha.
This discussion has been closed.