There is no reaction to the players' requests to fix bugs, or we hear in response this is a beta test. Convenient position. If this is a beta test, then gw should be free. Beta testers should receive gifts and bonuses for their work, not pay their money.
THE SHAM IS REVEALED!!
Actually this is true statement.
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Hey there. I hit disagree because i disagree. I would like more information when going into missions. More information would help me to make decisions about who to go in with and this is for all mission types.
A great example is the distance, which i have never finished, yet. I don't watch the videos anymore because i either don't yet have the needed tools developed, or lost them somewhere in the last few end levels, or choose not to pursue a strategy involving lots and lots of gas. I need the gas for xp to upgrade heros and unlock items. Throwing away gas on distance or especially on some challenge doesn't get me the xp i need to grow stronger. Maybe I'll feel differently about it in a few months.
One time i did pick up the golden component. Some champ i am!
Too many attacks, concept is lame. If i would do it, i would develop possibility to play the maps with 2 other guild members and call it Guildwars..
That sounds remarkably similar to an idea I had for Co-Op Outpost
But instead of using the lame tiny Outpost map using something similar to a guild wars Maps with small parties of two or three
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GW is my favorite game mode because it is a short mode and I tend to dislike long and infinite modes like the challenge for example and for me to play spending 5 days to not win anything is not pleasant and NG should make the challenge prizes as interesting as those of GW for F2Ps and new players.
And there's still the expense issue because I spent less than $ 3 on the game to have a decent team for GW to play up to level 44, while to get 3k every week in the challenge I would have to spend my beer money
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But if it's the last great game mode of no-man's-land I think we're in trouble
I'm hoping that there will be something more on the horizon
I would love to see some Outpost event that runs on Guild Wars down weeks.
And if they're not going to make an improvement to Outpost then maybe some other game mode that doesn't require heavy planning or prepping by Guild leadership
Maybe there's an outpost map similar to Guild Wars but that last for 2 weeks between Guild Wars season
Standard single player Outpost can remain but maybe this new Outpost mode can run parallel?
Guild members can go on for the map and complete objectives at their leisure and other team members can join in if they like or not if they don't
This can come along with a revamp to the trade goods store.
This is just an off-the-cuff idea but I'm hoping that there will be more Beyond Guild Wars and the challenge
I only suggest Outpost because the infrastructure is already there
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Maybe if difficulty scaled like in GWs and one player failed a mission , their troops became imprisoned , and couldn't be used in the Outpost season (similar to how killed troops are unavailable in the distance) UNLESS a teammate came in and rescued them?
I think stuff like that would add some spice and fun factor.
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With the introduction of red gas, tougher
maps and more times are required.As a result, Guild Wars has become more
taxing on players.One guild member (2.5k stars) left this
week due to tired of playing Guild Wars.Please get rid of red gas or reduce the
number of attacks from 18 to 12 for lessening the burden on players.
@kinko I’ve actually found the maps easier since red gas was introduced. I don’t think you can blame NG for burning your player out. Either say he doesn’t need to play guild wars, or let him do easier missions where no retries would be required?
Don’t see why we would have to play less just because someone can’t regulate what and how much they play.
He's not wrong, before we would win quite often, without having to push up 5H, 6F
Now we do those sectors and still lose?
I'm not complaining exactly, just validating @kinko on that one point
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Comments
THE SHAM IS REVEALED!!
Actually this is true statement.
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX SATISFIES. Check us out HERE
EMAIL US --> [email protected]"
whats up champ?
A great example is the distance, which i have never finished, yet. I don't watch the videos anymore because i either don't yet have the needed tools developed, or lost them somewhere in the last few end levels, or choose not to pursue a strategy involving lots and lots of gas. I need the gas for xp to upgrade heros and unlock items. Throwing away gas on distance or especially on some challenge doesn't get me the xp i need to grow stronger. Maybe I'll feel differently about it in a few months.
One time i did pick up the golden component. Some champ i am!
I am the one and only Zee Black, climbed all the way to Level 75, part of SG Woot, the 3 million star guild
That sounds remarkably similar to an idea I had for Co-Op Outpost
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX SATISFIES. Check us out HERE
EMAIL US --> [email protected]"
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX SATISFIES. Check us out HERE
EMAIL US --> [email protected]"
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX SATISFIES. Check us out HERE
EMAIL US --> [email protected]"
Never
But if it's the last great game mode of no-man's-land I think we're in trouble
I would love to see some Outpost event that runs on Guild Wars down weeks.
And if they're not going to make an improvement to Outpost then maybe some other game mode that doesn't require heavy planning or prepping by Guild leadership
Maybe there's an outpost map similar to Guild Wars but that last for 2 weeks between Guild Wars season
Standard single player Outpost can remain but maybe this new Outpost mode can run parallel?
Guild members can go on for the map and complete objectives at their leisure and other team members can join in if they like or not if they don't
This can come along with a revamp to the trade goods store.
This is just an off-the-cuff idea but I'm hoping that there will be more Beyond Guild Wars and the challenge
I only suggest Outpost because the infrastructure is already there
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX SATISFIES. Check us out HERE
EMAIL US --> [email protected]"
I think stuff like that would add some spice and fun factor.
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX SATISFIES. Check us out HERE
EMAIL US --> [email protected]"
With the introduction of red gas, tougher maps and more times are required.As a result, Guild Wars has become more taxing on players.One guild member (2.5k stars) left this week due to tired of playing Guild Wars.Please get rid of red gas or reduce the number of attacks from 18 to 12 for lessening the burden on players.
Now we do those sectors and still lose?
I'm not complaining exactly, just validating @kinko on that one point
Are you Lost? Alone? Looking for a killer team to have your back?
Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
Remember, search ZOMBREX SATISFIES. Check us out HERE
EMAIL US --> [email protected]"