Proposed changes to round passes in the challenge

Currently the way the system works with challenge stars is you can choose to complete a master mission(MM) at 4 levels higher difficulty and upon completion you get the stars earned for that round. Say I am at level 36. I complete a MM at lvl 40 and get the stars for that round then my next round is 37.
The problem with this is that while MM do decrease the time needed to be spent in game it is still not quite enough. mixing guild wars(GW) in with it makes it time consuming. I know a lot of people, my self included that do not do challenges on the same days I am in a battle in GW. This means a full day's worth of stars missed unless I spend excessive time in the game. Players are also increasing in level and skill with the new council update meaning guilds are now raising their minimums meaning more time spent in the game.
I propose a change to the weekly challenge MM and stars in general. Same scenario as mentioned above. I am on round 36 with a MM of lvl 40. If I complete the MM of level 40 then instead of making my next round 37 with MM 41 it should be round 40 with MM lvl 44. All stars for rounds 36 through 40 would be collected by completing MM 40. This would free up time spent grinding lower levels that we know we can easily complete but we just don't want to spend the time completing them.
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we should decide what mm level we do. And score the stars accordingly
that would save time.
If you complete the master mission at 1 star you get 1 star worth of every map below it.
Also a good idea.
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Some of us still want to play the game...
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
The problem for me is on GW days you take damage from GW and don't want to play risky challenge missions that also risks putting you in the hospital for a long time. I don't mind playing easy challenges on Wednesday or Thursday that gives minor injuries (~10 minutes or ~2-3 gold to heal), but playing on weekends means I can't do challenges at the same time, so I can't use my gas even if I can't play any sector in GW because I'm waiting for others to unlock them for me.
I see what you are saying. How about instead of a Master "Mission" it is another option to go in tandem called Master "Round" or similar. it would work the same way the normal and hard toggle works on scavenge missions. You select Master Round and all 6 maps jump up 4 levels. If you complete all 6 maps then your next round is one level higher. For example you are currently on lvl 36 for regular missions with a master mission of level 40. You pass the MM at 40 and the next round is 37. OR you can pass the Master Round of all 6 maps at level 40 and your next round will be 41.
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That way, when you arrive at a round where you can't do the MM with 3 stars anymore, where you have to go "the long way round", at least you don't have to do those missions anymore where you already got 3 stars on the same or a higher level.