Fast Walkers retaliation

Hi @Vane @zbot @Fluxxx,
First off, I love the introduction of fast walkers into GW. Creates new surprises and is a lot of fun.
First off, I love the introduction of fast walkers into GW. Creates new surprises and is a lot of fun.
I’m okay with them Retaliating, even though I can be on the back end of it.
But when I have a Fast walker stunned, He is then punished and the attack hasn’t created more time to the stun. The fast walker will retaliate from the Punish move.
Not from a normal attack, but a PUNISH strike.
And he was initially STUNNED!
I love the different and added difficulty the fast walkers provide in GW. But to me this is absolute bullocks that he can retaliate me from being stunned.
I can not understand why he would be able to attack me this manner.
Did it cost me a match just gone? Haha maybe
😁
But this has been a problem I have noticed. It is a bug? Or is this how they work? I almost don’t like standing next to them with my Bruiser incase I miss the stun from the punish.
😁
But this has been a problem I have noticed. It is a bug? Or is this how they work? I almost don’t like standing next to them with my Bruiser incase I miss the stun from the punish.
If this topic has already been mentioned, can you post the link so I can back read the information provided.
Once again. Thank you for their introduction. To me I have enjoyed the challenge and difficulty they prove.
All the best.
6
Comments
However, if this happen, then on your next turn you can attack him how many times you want he won't retaliate - he used retaliation already.
So, i think it works ok. Punish activates practically on enemy turn, unless walker is stunned for 2 turns, he should be able to retaliate
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members#latest
its a very fine line.
I’m okay with them retaliating but a current to retaliate I’m not agreeable. Especially through a punish that we don’t control
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
Don't punish the punisher
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Say they are to skinny and weak for grapple, they just smack and snack
Edit to add:
This could add another tactical element, if a player bruiser with low health could purposely smack a fast walker, get retaliated into red, thus avoiding the grab of a nearby tank??
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#dontpunishthepunisher
Summary: walker attacks T-dog to force the struggle, revenge/CA frees him, an attack from a distant fast walker and then a double retaliate from the worst punish imaginable ends the mission. Absolute horse shit, this should not be happening on punish or beat em up.
https://forums.nextgames.com/walkingdead/discussion/40263/wild-walking-is-actively-seeking-new-members"
i understand it all.
T-Dog was grabbed by the 1st L44 walker as he lost his remaining health of 11,594 and was grabbed.
And let us dictate who we direct our Punish too.
Remove the body shot chance of any enemy that is stunned or rooted
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@ATLAS-Z that would make Sasha Walker stun wall impossible. This would bring back @Cateye bruiser stunning level 104 Walker from 12/2015. One bruiser charge attack then spamming regular and punish attacks to keep everything stunned. Balance is the key and I doubt it’s going back to where bruisers were king of the world. Remember back in the days when you could earn stars by doing the bruiser overwatch shuffle?
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Thanks for your reply mate. It’s very much appreciated.