Maybe a bug? Help me out here
Ok as you can see his base health is 366. I put a level 1 armor with no abilities unlocked to make the math easier but this applies to any armor i put on him.
His health shows as 442. The armor has a value of 26. 366+26 = 392. He appears to have a +50 health trait that I don't know where it is coming from. I noticed when I went to change his armor to my new legendary shooter of the same level and he did not have as much health and was trying to figure out why.
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