Which is better to have: Damage Reduction or + Health?
I'll be rejigging my badges at the next free removal event as I have plenty of high level components. I'm especially wondering what's best for my bruisers. Do most folks run 3 Dmg Reduction and 3 Health-boost badges? Or are there some tricks I'm missing there, as in, chucking in some of the other types of badge can be beneficial?
On a similar vein, my Scouts, Warriors, Shooters...well, everyone else, has a cocktail of +damage, crit damage and crit chance. It IS frustrating when, even fewer than +10 lvls, my scouts or Hunters or whatever get sent straight to the red if a walker so much as taps them on the shoulder. Do most players find its a good idea to beef up their defensive stats? I'd have thought reducing the enemies threat level by, you know, putting them down is more prudent as getting in a jam often means it's not just a one-off but an indication you're close to being swarmed (That's how it usually plays out), but I dunno...I do wonder if I'm missing something just going for maximum kill-factor.