Guild Wars bug list

2

Comments

  • ghost_pepperghost_pepper Member Posts: 680
    edited April 17
    This is not a bug but it does bug me.

    I would like to see our individual rp total for the season. Either display the total season accumulated amount on an individual screen or on some guild screen and show each guild members total.

    If rp is supposed to be our reward, why is there only ever a vp total displayed?

    This could also be shown instead through the gw shop with a "total rp spent" counter. That would also be cool.
    [Deleted User]Burmeliinismir
  • Phalanx44Phalanx44 Member Posts: 281
    Experiencing a bug where a teammate cannot enter GW missions. Hits an infinite load screen. I suggested he send in a ticket, but in a timed event, theres no way its resolved in the next hour, and we may well lose the battle because of it..
  • zbotzbot NML Legendary Moderator, OW Moderator Posts: 7,341
    @Phalanx44 did they update the game? There’s a new update.
  • BurmeliinisBurmeliinis Member Posts: 937
    My guildmate suffered from bug #2 in today's battle. He was in the mission, accidentally pressed end turn and failed. The game just went to camp view, and when he went back to GW it showed him as still being inside the mission. So he had to redo the mission from scratch and essentially lost a sword. So this bug still exists.

    On a more positive note it looks like scores update now much faster, practically instantly.
    Ingame username: Jubjab
    [Deleted User]
  • Phalanx44Phalanx44 Member Posts: 281
    @zbot it took a phone reset to get it working properly again. Funny thing is, my player was able to use 8 swords earlier in the day, and had problems half way through the battle.

    Fortunately, he was able to play successfully again before the timer ran out.

    Not sure when the update would have been pushed, but i would imagine it would have been overnight, or first thing in the morning by our time zone (CST). Seems very strange if it would have had such a latent affect.
  • 3vilrine3vilrine Member Posts: 259
    Since the new season I have always a second long screen of the camp without the surrouding buttons when I enter a GW mission? Looks laggy, anyone else?
    ShadowWalkerFuriousMoldovanPaste
  • [Deleted User][Deleted User] Posts: 964
    3vilrine said:
    Since the new season I have always a second long screen of the camp without the surrouding buttons when I enter a GW mission? Looks laggy, anyone else?
    same all missions yesterday fight 
    Paste
  • BillbamBillbam Member Posts: 1,140
    3vilrine said:
    Since the new season I have always a second long screen of the camp without the surrouding buttons when I enter a GW mission? Looks laggy, anyone else?
    Yes I am getting the same thing on my very slow tablet I use on my 2nd account.
    image
    15 Guilds cover all skill levels & game motivations
    Entry level Boot Camp & Badge System 101 Chat
    Our top 3 Global Guilds form a team of 60 Top 20 in Elite Mid 20 in Recon and Bottom 20 in Hellcats
    Private Message Billbam or Red111 to reserve your spot!

    ATLAS-Z
  • [Deleted User][Deleted User] Posts: 964
    edited May 4
    bug #7

    confirm this season with 2 guilds



  • [Deleted User][Deleted User] Posts: 964
    you really need to check Sopravvissuti 3 game code, they have this bug every season 
    Burmeliinis
  • [Deleted User][Deleted User] Posts: 964
    ok, as I'm known old bug, as fast walkers was introduced
    stun status on fast walkers remove before punishment so that lead bruisers in struggle 

    is it work as  NG want? 
    @Fluxxx



  • WellyLugaWellyLuga Member Posts: 2,968
    Yeah I've thought this for some time now. Punish comes at the end of the enemy turn so it is coded to trigger after stun has worn off, this was never a problem until they gave walkers the ability to retaliate. IMO it should be changed so that stun wears off after punish.

    Also - level 27 heroes Croc? Have you been farming?! :lol:
    FuriousMoldovan[Deleted User]
  • [Deleted User][Deleted User] Posts: 964
    WellyLuga said:

    Also - level 27 heroes Croc? Have you been farming?! :lol:
    it's not my screen, just was confused when saw this situation :) 
  • [Deleted User][Deleted User] Posts: 964
    that not funny anymore @Fluxxx @Lexia

    today we have variation of Bug #2 our player complete zombie mission, mission was close at island screen but PvP mission was not available at same time same zombie mission was open for run once again so only after second complete PvP mission open so we lost one sword
    you just lucky what we have two swords for our player if not my words against you wasn's so pleasant




  • LexiaLexia Community Manager Posts: 106
    Crocodile said:
    ok, as I'm known old bug, as fast walkers was introduced
    stun status on fast walkers remove before punishment so that lead bruisers in struggle 
    As @WellyLuga explained, it technically works as intended, but we understand it may be a bit confusing. We'll look into changing it so it would be clearer

    Crocodile said:
    that not funny anymore @Fluxxx @Lexia

    today we have variation of Bug #2 our player complete zombie mission, mission was close at island screen but PvP mission was not available at same time same zombie mission was open for run once again so only after second complete PvP mission open so we lost one sword
    you just lucky what we have two swords for our player if not my words against you wasn's so pleasant
    Could you @Crocodile request the affected player to send a ticket about the issue? If something like this happens, it is good to wait for a bit to see if the mission status updates, since it may be caused by server lag.
  • [Deleted User][Deleted User] Posts: 964
    Lexia said:
    Could you @Crocodile request the affected player to send a ticket about the issue? If something like this happens, it is good to wait for a bit to see if the mission status updates, since it may be caused by server lag.
    she send ticket and already got response, guess what? 
    tech support says: "this is beta and stay alive"

    no time to wait it was almost at the end of battle

    ng can't hide for "this is beta" forever
    the limit of trust for you on very very very low level 
  • LexiaLexia Community Manager Posts: 106
    @Crocodile would you be able to PM me with the name, level & guild name of the player that had this issue and contacted support? I'll take a closer look :smile:
    [Deleted User]
  • [Deleted User][Deleted User] Posts: 964
    Lexia said:
    @Crocodile would you be able to PM me with the name, level & guild name of the player that had this issue and contacted support? I'll take a closer look :smile:

    I asked our player who had this problem to write you
    Lexia
  • [Deleted User][Deleted User] Posts: 964
    Crocodile said:
    bug #7

    confirm this season with 2 guilds



    also please look at this too
    it's this season bug #7 in the list
    this bug affects on leaderboard 
  • BillbamBillbam Member Posts: 1,140
    Submitting a ticket is pretty useless, we constantly get the stock reply that their is nothing they can do, OH and here is a few piece of gold for your trouble.  Mean while teams are losing matches in some very close matchups because this game mode in season NINE OF BETA is still broken.
    image
    15 Guilds cover all skill levels & game motivations
    Entry level Boot Camp & Badge System 101 Chat
    Our top 3 Global Guilds form a team of 60 Top 20 in Elite Mid 20 in Recon and Bottom 20 in Hellcats
    Private Message Billbam or Red111 to reserve your spot!

    [Deleted User]miori199373
  • ShianShian Member Posts: 36
    look at this , i was playing on this map and it automaticly reset my game and when i loaded in i get to see this :D ?? ?
  • [Deleted User][Deleted User] Posts: 964
    edited May 19
    ok @Burmeliinis need  space for one more bug

    we close A and B and already completed C when suddenly B open again and now we have A and C complete but B not complete
    our swords was all reserved for another location and now we haven't atacks to close this B again 

    @Lexia this is not acceptable, zero trust for NG and your "server improves"

    also one guild from top10 has problem when not showing when someone on mission and they  lost attack on this
  • [Deleted User][Deleted User] Posts: 964
    the guys woke up and gave more information, it turns out they closed B twice and it opened twice
    same shit with another location that our player should close morning, but guys left for him 4 PvP missions but now there 5 mission 4 pvp+1zombie
    WTF??!! @Lexia

  • [Deleted User][Deleted User] Posts: 964
    Crocodile said:
    that not funny anymore @Fluxxx @Lexia

    today we have variation of Bug #2 our player complete zombie mission, mission was close at island screen but PvP mission was not available at same time same zombie mission was open for run once again so only after second complete PvP mission open so we lost one sword
    you just lucky what we have two swords for our player if not my words against you wasn's so pleasant




    two week ago, and still same bug for us, are your working on GW bugs fixing or not?
  • BurmeliinisBurmeliinis Member Posts: 937
    thanks, added both bugs to the list. The "yourself being in the mission" bug was present already before but was missing from the list.
    Ingame username: Jubjab
  • LexiaLexia Community Manager Posts: 106
    Crocodile said:
    ok @Burmeliinis need  space for one more bug

    we close A and B and already completed C when suddenly B open again and now we have A and C complete but B not complete
    our swords was all reserved for another location and now we haven't atacks to close this B again 

    @Lexia this is not acceptable, zero trust for NG and your "server improves"

    also one guild from top10 has problem when not showing when someone on mission and they  lost attack on this
    @Crocodile It’s hard to say anything that hasn’t already been said. The reason that this is tricky for us to address is that bugs caused by server issues are much more complex than regular “in-game” bugs. More specifically, the issues are caused by ‘memory leaks’ when the game and the server communicate with each other.

    It’s difficult to find a direct fix, which is why we experimented with scaling up our servers to see if it would mitigate the bugs. One good thing is that we’ve seen a few of the known bugs to be fixed (eg. the “Absent” issue). In the upcoming couple of weeks, we will try another solution - a significant update to our server platform, which we hope will fix some, if not all, memory leak cases. 

    I’m very sorry that this is happening to you and your friends’ guilds. For now, all I can advise is that for each case to submit a support ticket with as many details as they can give. Support will then take a closer look and take actions accordingly.
    Burmeliinis
  • how already tired, all this. every war some bugs.
    [Deleted User]mirmiori199373
  • It turns into a War of Bugs
  • [Deleted User][Deleted User] Posts: 0
    edited May 24
    Great, thanks for the great game mode - Guild War. I am so happy and it causes a lot of positive, constantly encountering bugs in this game mode. This motivates me a lot and makes me want to donate, to buy gold and tools.
    [Deleted User]m4s
Sign In or Register to comment.