Zombie damage increased? Bruisers are now weak and helpless.

I am observing the situation that happened after the 3.15 update.  After update 3.15, the formulas for calculating the damage of our heroes and survivors have changed.  The damage was higher, but the formulas were poor according to the development team.  In the 3.16 update, they were able to fix the formulas.  However, something very strange is happening.  After updating the game, many players began to notice that their fighters no longer withstand zombie attacks.  For example, my bruisers used to continue to withstand hits from level 49 and 50 zombies, but now they cannot even withstand level 45 zombies.  How can I explain this to the players?  I already wrote about this issue in another thread of the forum, but I don't like the answer.  I want to collect more opinions on this situation and ask the development team for help. @Lexia we need your help.
Anjelosmiori199373KorbanCobainrebecca38341884Fox2010[Deleted User]Paste[Deleted User]m4sNordakrelb673vilrineFuriousMoldovanambienceLady JRiotZappawarlock1271zombieornottobeCaptainslayer

Comments

  • zbotzbot NML Legendary Moderator, OW Moderator Posts: 7,358
    @AlexKom mentioned this in the other thread you posted this to.

    If you see something odd, please record and send to support.  From my understanding, it's easier to check an account that this issue is happening.
    [Deleted User]miori199373MichelWarsmir
  • ArqueueArqueue Member Posts: 218
    edited May 20
    could there be a major shake-up in the company after the release of NG financial statement on 19 Feb and the annual general meeting on 31 Mar this year? could these be the reason why Fluxxx is transferred? could they subtly increase the walker's damage so that they get more cash from the remaining diehard fans?

    one thing for sure from their report, both company revenue and NML daily average users are dwindling. only time will tell  
    PasteBurmeliinisRealClareBFuriousMoldovanAngelspit[Deleted User]MichelWars
  • find2046find2046 Member Posts: 66
    Yes, I can feel difference between DR80% & DR90%.  
    It's easy to test when bruiser hold a tactical stuff.
  • HellnightHellnight Member Posts: 123
    I propose the following: 1: Create a thread on the topic of "more damage received in bullies"
    2: Equip Eugene with Trait Infused Armor and Tactical Staff
    3: take note of the following:
    A: -100 attacks in challenge (one-turn stun, two-turn stun, no stun).
    -critical hits received, normal and to the body
    B: - same marks as in challenges, but applied to war (if possible at the same difficulty level 42)

  • FuriousMoldovanFuriousMoldovan Member Posts: 1,277
    edited May 22
    Arqueue said:
    Arqueue said:
    could there be a major shake-up in the company after the release of NG financial statement on 19 Feb and the annual general meeting on 31 Mar this year? could these be the reason why Fluxxx is transferred? could they subtly increase the walker's damage so that they get more cash from the remaining diehard fans?

    one thing for sure from their report, both company revenue and NML daily average users are dwindling. only time will tell  
    ...


    the truth is out there. the bruiser situation is an X-File case.. next will be the jackpot deluxe chance...  :D

    @Fluxxx and @Lexia are on it! 🧐😅


    Leader of the original TWD guild (est. 10/2015).
    We Are TWD 😎
    FuriousMoldovan's NML Glossary
    ArqueueGovernatormarroba2000
  • ArqueueArqueue Member Posts: 218
    edited May 23
    ever since they changed the login poster for the game, i have been haunted by the images on it. maybe Fluxxx Mulder and Dana SculLexia can help solve it

    this is the original screenshot of the login:

    i see dead heavenly poeple. can you see a being with an outstretched hand and a dick-shaped mushroom on daryl's head?

    could it be a higher being telling me to stop playing this game? or warning me that daryl is a dick? so scary! does your login pic shows the same thing? tell me in the comments below  :s   B)

    miori199373ShadowWalkerChrisScorpioAngelspit
  • wmswms Member Posts: 89
    It seems like all survivors become weakened on a regular basis and slowly improved back to their prior ability.  I have wondered if experience points improved your ability until it reaches the highest point allowed.  Then--zipped ---cycles back to the lower range.  Repeat.  This seems especially true for level 28.  Or of  course this could be caused by something else.  An example is that your survivors can easily take out level 36 and opps, there you are only being able to easily take out 34s for a while and then the slow built up to take on 36 again.  Maybe it's my imagination but I'm wondering if  anyone else noticed this?
  • thor19bthor19b Member Posts: 1
    I have been experiencing the same problem. The walkers seem a lot stronger now. I used to be able get over 1700 on the challenge, now I can't even get to 1600. Something is definitely wrong here. 
  • BurmeliinisBurmeliinis Member Posts: 983
    This is one of the tougher challenges, so no surprise that you score lower than usual.
    Ingame username: Jubjab
  • ArqueueArqueue Member Posts: 218
    thor19b said:
    I have been experiencing the same problem. The walkers seem a lot stronger now. I used to be able get over 1700 on the challenge, now I can't even get to 1600. Something is definitely wrong here. 

    *play* the X-Files tune...
    MichelWars
  • wmswms Member Posts: 89
    I think the walkers' levels are being increased but I can't prove it.  In the guild wars, there are more non normal walkers than ever.  There seems to be spiked in many more locations.  If you watch guild war you tubes,  there are few with spiked, goo, etc.  Maybe youtubers chose not to showcased those harder ones, but maybe more non normal walkers are being added?  What do you think.  Harder walkers, more revenue on tools?   
  • PastePaste Member Posts: 779
    wms said:
    I think the walkers' levels are being increased but I can't prove it.  In the guild wars, there are more non normal walkers than ever.  There seems to be spiked in many more locations.  If you watch guild war you tubes,  there are few with spiked, goo, etc.  Maybe youtubers chose not to showcased those harder ones, but maybe more non normal walkers are being added?  What do you think.  Harder walkers, more revenue on tools?   
    I think @FuriousMoldovan's previous comment applies ;)

    Walker damage is definitely bugged somehow, but I don't think NG is messing with the format intentionally to make it harder for us. And I think the levels are unchanged. What's changed seems to be the critical chance rate for walkers.
    If you want to get better at this game, join Discord and learn badge crafting and much more: https://discord.gg/cDhgv3AJ89
    FuriousMoldovan
  • wmswms Member Posts: 89
    I don't think it's a conspiracy, but it is a business to make money.  That's the fact.  No one is asking them to lose money. But I can be curious about how they are developing their ability to make money.  Of course they would be looking for ways to increase revenue without losing customers.  They may enjoy their jobs, but they are not doing it for the fun of it. 
  • CaptainslayerCaptainslayer Member Posts: 1,430
    I thought I was imagining it or just unlucky maybe I wasn't 🤔
    Elder of dragons weyr a top USA guild
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