New status symbols

I hate them, yes there were some issues with overlapping status’s before but this is ridiculous. Got a bunch of walkers stunned and on fire? Wait for fire status to disappear then nothing for a second then stunned comes up with a tiny number which goes again so quickly back to fire there is no way to really see how many of those walkers were single or doubled stunned. So wait again to go round again. Any chance that stunned symbol to be more weighted to stay on for longer and the fire symbol not as long (we can see they are on fire from the animation). Also why have a “blank” space in the cycle? 
Or even better have the fire symbol to the side of the other status effect. 
NovellBustaRickMSATheKingGoptus_kfJayZAntonioGreekWarriorAndreas07ViniCasonatto_01ATLAS-Z0neManArmyTheLostOnesTCBRITOCarl_Tyreese999euchidSg_Deathrelb67Muirnamiori199373SJCJimiFaithMFJigsawLokiantallinieBloodyChainsawKozdramaRiotZappaReeconnSkywithinAnjelosNordakJasonZm4sCarolsCookiesShaggyBloodyLady Jghost_pepperVerdao1914VersyseBurmeliinisShezza10rebecca38341884
«1345

Comments

  • ShadowWalkerShadowWalker Member Posts: 1,201
    edited July 2021
    I don't need to see every charge point I get and a fully charged icon when there is a giant portrait to my left that lets me know if I have a charge attack. I like the rest of it though (so far, haven't tested everything out).
    FuriousMoldovanMuirnaJimiFaithMasterBoyLokianHezmor
  • WellyLugaWellyLuga Member Posts: 3,241
    edited July 2021
    It is a little convoluted and I have found myself sitting there checking the screen for longer to see which are only stunned for 1 turn and likely to be a risk. I feel like there is a pretty significant delay between attacking and the charge points lighting up on the left of the screen as well when compared to previous which is a little annoying. There are moments where I think I've gained zero charge points but I guess I will adjust. 

    It is very early days though so I think it needs a challenge or two before I decide whether I hate or love it. When there aren't too many different status effects it actually looks nice and crisp.
    doveyJimiFaithMasterBoyAlexKomKurganLady JVerdao1914
  • FirekidFirekid Member Posts: 3,221
    @zbot might as we’ll merge these two threads when you get a minute. 
  • JayZJayZ Member Posts: 3,742
    Tried playing the Distance, and really can't see/understand anything...
    Proud member of Mavericks OG, a top 3 global GW and challenge guild.
    Message me on the forums or on Line (ID: jayztwdnml) if you're interested in joining the Mavericks family of guilds.

    Youtube channel: https://www.youtube.com/channel/UCGSePrANMyf_S_YKJyfJodg
    Strategy compendium: https://forums.nextgames.com/walkingdead/discussion/41787/jayzs-nml-strategy-compendium
    0neManArmyMFJigsawm4sTCBRITOJimiFaithLokianRiotZappaCarolsCookiesVerdao1914
  • ShianShian Member Posts: 146
    I think there's should be an option to turn on and off this
    ShadowWalkerMalarky0neManArmyAntonioGreekWarriorMuirnaJimiFaithRiotZappawmsLady J
  • ViniCasonatto_01ViniCasonatto_01 Member Posts: 15
    In this first contact I had, what I can say is that I missed the way it was before. I thought it was too bad, too confusing. It was very good before, there's no need to change.
    0neManArmyMFJigsawTCBRITOJimiFaithMasterBoyLokiantallinieLady J
  • ATLAS-ZATLAS-Z Member Posts: 6,729
    I think I want to see how it plays out in the weekly challenge but I had my concerns about this change before it went live. I hoped I was wrong...

    I'm also hoping they can change it back if that's what the community really wants.

    @Lexia


    #Zombrex (Neo / Horizon / (OG) / Genesis / Prime / Elite) 

    Are you Lost? Alone? Looking for a killer team to have your back?
    Join ZOMBREX! We have a tiered guild structure so players of every level and ambition can find a home they fit in.
    Remember, search ZOMBREX FAMILY. 
    Our page :
    https://m.facebook.com/Zombrex2015/

    Send me a PM
    0neManArmyMFJigsawJimiFaithLady J
  • FirekidFirekid Member Posts: 3,221
    Are there actually any other status affects which can overlap other than fire? If you have a separate location for the burning symbol I don’t think there would be any problem. 
  • DaiikoDaiiko Member Posts: 150
    Imaginez uand vous allez remplir la carte avec l'équipe SPY ? 😩. Ce ne sont pas ces icônes qui vont changer le jeu il faut les supprimer il ne nous servent à rien en plus
  • WellyLugaWellyLuga Member Posts: 3,241
    JayZ said:
    Tried playing the Distance, and really can't see/understand anything...
    I lost my beloved SPY all before mission 18 and now cannot complete it. I'm going to blame this change and not my noob play :lol:
    ShadowWalkerJayZSg_DeathJimiFaithm4sLady JShezza10
  • BassreactorBassreactor Member Posts: 133
    1.Now End turn button work to slow...
    2.New survivals menu..... 
    We need swap weapon between survivals
  • SKZadniHoveziSKZadniHovezi Member Posts: 4
    More statuses on walkers (primarily with stuned) = big chaos. 
    This change is very bad.
    TCBRITOMasterBoyLokianLady J
  • OOTHOOTH Member Posts: 2
    Awful just awful 
    MuirnaTCBRITOLokianCarolsCookiesLady J
  • ShadowWalkerShadowWalker Member Posts: 1,201
    Firekid said:
    Are there actually any other status affects which can overlap other than fire? If you have a separate location for the burning symbol I don’t think there would be any problem. 
    Bleeding. Burn, stun and bleed a freeman and you can put on a light show.

    Negan's mark also seems to alternate as well.
    m4s
  • euchideuchid Member Posts: 392
    YEP new burning and stunned cycling is bad, please change it back to show only stunned you see the fire effect on the walker anyway.
    SKZadniHoveziMasterBoyLady JCarl_s_Hat
  • rogueDSrogueDS Member Posts: 616
    Horrible horrible. Worst change ever. I could never push in challenge to 2500 plus stars with this setup. Please change. The new format is a disaster.
    MuirnaTCBRITOMasterBoyLokianCarolsCookiesCarl_Tyreese999Lady J
  • MichelWarsMichelWars Member Posts: 85
    Os novos icones de status realmente ficaram horríveis, era algo bom que foi modificado para pior. Acho que o jogo tem diversas falhas para serem consertadas e estão sendo deixadas de lado, enquanto o foco esta em coisas menos importantes como os icones de status e o layout de visualização de personagens.

    Por outro lado para ser justo, a inclusão do talento ativo durante o ataque ficou muito bom, por exemplo se durante o ataqueno sortudo foi ativo, isso ficou legal.

    ///////////

    The new status icons really looked awful, it was a good thing that was changed for the worse. I think the game has a lot of glitches to be fixed and they're being pushed aside, while the focus is on less important things like the status icons and character view layout.

     On the other hand, to be fair, the inclusion of active talent during attack was very good, for example if during attack in lucky it was active, that was nice.
    Lady J
  • MichelWarsMichelWars Member Posts: 85
    I wanted to know what these points mean over the outpost defenders
  • MuirnaMuirna Member Posts: 183
    I hate all of it. I want to reverse all the changes from today's update. I hate the incredible slowness even at ×2. I hate seeing the duplication of charge information. I hate the new icons and the changes to the old ones. If it stays like this, this game is unplayable.
    TCBRITOMasterBoyBloodyChainsawRiotZappaCarolsCookiesLady J
  • SkywithinSkywithin Member Posts: 55
    Not happy with the status icons either. If they are staying I'd suggest the following improvements:
    • Sycle icons without fade-in/ fade-out effect and shorter pause in between. It feels like icons are longer invisible than visible
    • Icons with numeric values - make them stay visible for longer and increase font size. 
    • Alternatively, display icons with countdown separately, so they are always visible.
    Muirna
Sign In or Register to comment.