If you are new here, create your account below.
@Governator are you playing on WiFi? If so, Try turning it off and play on data
Got some tigers and dogs yesterday but they're obviously hiding somewhere???
My initial feedback. I really like the gamemode, its challenging and tactical and the rewards aren't too shabby. What instantly has demotivated my desire to play this game is simple. The fact that tools are allowed. Now I quite like tools, I use them in both challenge and guild wars, mainly as a time saver or gold saver however, this mode above all others is the most level playing field you can get in this game. Everyone has the same map, the same walkers, there is no randomness to the starting spawn and pretty much everyone in the game should be able to get fully charged in the first couple of waves. It had the chance to be a true test of skill and tactics but now, those with the biggest tool bag will have an immense advantage over those who don't. With each try taking so long there is plenty of time to wait for cooldown timers to go through and use upto 10-15 tools per run. I also strongly believe that without tools then SPY wouldn't necessarily be the best team for the job and would encourage people to try new teams and different strategies. As it is now I have no desire to challenge for the top of the leaderboard because I don't want to waste my precious tools on it. However I do want to see how well I can compete against some of the best players in the game on a level playing field. We have guild wars and challenge to scratch that tools itch if so desired lets have 1 mode where they aren't allowed.
I also have same issue. How can I claim rewards?
Restrict the characters that players can use. Every week should be a different set of 6 heroes (one from each class) and ALL non-hero survivors. This has so many benefits: (1) It forces people to use non-SPY lineups, (2) It gives values to lesser-used heroes and regular survivors and forces people to invest in balancing their teams, (3) it introduces a LOT more strategy into the game when you have to account for something besides raw charge points. Giving bonuses to certain heroes in certain weeks, even by doubling scores, is not enough. An SPY team will still get me so much farther than Rosita, Jerry, and Sniper Morgan. FORCE players to use untraditional teams, otherwise they will take the path of least resistance to obtain maximum rewards.It's already been said, but the ability to use tools really puts a damper on the game. Allowing Supports might be interesting/fun because they are still new and they are the primary reward from this game mode, but tools just further reduce the strategy from this game mode, which only has one main team that is able to be successful.Top 5 tries during the week is simply too many to count. Lower that to about 3 or so to achieve better balance.