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The main issue is the Burning symbol. That is the thing that forces the symbols to cycle through because walkers can only be Herded, Rooted, Crippled, or Stunned, but never more than one of those at a time. Get rid of the Burning symbol and all will be fine because we will only have one symbol that is helpful and intuitive. It’s easy to see walkers on fire, no symbol is needed for that.
@JayZ and bleeding for human enemies. If they need to have icons for those two then they need to be located separately from the movement status effects which should be always visible and clear.
This looks to have been addressed in the upcoming update, tomorrow? It seems to have gone under the radar due to all the bugs and crap going on. These patch notes have been out for 3 days and no one seems to have noticed It seems they have removed the burning/bleeding symbols and tweaked the root/stun ones. Fingers crossed this mess is behind us now.https://forums.nextgames.com/walkingdead/discussion/48155/4-3-no-mercy-update-notes#latest