Ezekiel is going to be a PvP defence monster!!!

Imagine that you are attacking freemen missions in Guild war or Outpost. You are facing two ranged enemies with Ezekiel as the leader. You can no more stun them without getting attacked first. What is worse, if the enemy can retaliate, you will get attacked twice for your offence. The first one gives you a red health, and the second one kills you, instantly in one round. Hoo! What if they can also revenge? Your charged assault will face up two 6 times of attack if you fail to stun them immediately. Or you will face 4 (2 Regal Authority and 2 revenge) ones even if you succeed. Amen! Please forbid Ezekiel from being the leader of PvP defence team!
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Also, and I could be wrong, but can't we just counter Ezekiel leads by using overwatch attacks?
But I also agree with the many many MANY players that are begging for a rebalance of PVP rewards in Guild wars.
Even elite players spend more gold doing PvP these days (on average) than they do playing the Hardest Walker missions.
You want to leech gold frim these pvp troops @Lexia that's fine, but reward them accordingly
30 RP for PVP missions
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30 rp per human kill round is an improvement. The walkers at much lower levels are so weak they should give fewer rp than the human defenders. Even casual players handle those lower level walkers easily enough.
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I will cross that path when it arrives
I will be running him into my B Team with something similar to what you mentioned. The new high powered rifle with unlimited distance will be cool. I’m interested in seeing the possibilities.
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