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It is not only the multiple targets that Daryl is attacking with the weapon, even if he kills them, but there's another walker that was unsighted, and it receives the follow through but doesn't die, Daryl still gets stuck there waiting to go to the hospital.
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It doesn't have to do with follow through. My scouts do not have that trait. It is happening with crescent edge when you target two walkers and kill one -- it sounds like Lexia/NG are aware.
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As you can see, Daryl does kill the walker.
But he doesn't get an additional action point.
thanks for the report, almost anything that gives an action point isn't working with the new update. NG is aware of it.
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Just like my original suggestion years ago before you implemented tactical and others.
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Are you talking about the trait follow through? Or the bonus action after a Kill? I feel a little lost.
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@ATLAS-Z , @Muirna
It definitely is a bug for extra action point. Aka swift strike, I guess.
Agreed.
But follow through makes it even worse. This can be seen in the last gif I posted in here.
Still the best scout weapon in my opinion.