Basic Guild vs Guild
We're all hankering for some epic PvP gameplay where we shoot each other down somehow but in the meantime - this could be a nice start.
Essential concept is that guilds are matched up at the start of a new challenge week with the next ranked guild.
It could be Rank 1 v Rank 2, 3 v 4, 5 v 6 and so on...
It could be that each guild is matched up with a random opponent in their tier of Guilds; Ranks 1 - 30, 31 - 60, 61 - 100 and so on.
The two guilds then face off trying to earn the most stars in that challenge. It would require the members to be able to see the other guild's progress.
At the end of the challenge the Guild that earns the most each receive a BONUS two/three reward chests for defeating the other guild. Wins/Losses are recorded on the Guild's stats.
Compared with the other PvP ideas we dream of, this would have to be one of the easier to organise and code - especially with the introduction of a Guild ranking system. Guilds will never tank of try and cheat to adjust their numbers because stars are too valuable.
Thank you all for making this game so fun!