Gas regeneration time

This game is fun and random. If you fail in a mission and go back in, your enemies are in different places. Random! What I don't care for is the 10 minute wait to get a can of gas. If this period was reduced to 5 minutes, it would speed up the game, and allow you to spend more time playing instead of waiting.
You could even buy a period of time with tomatoes or gold to decrease gas regeneration time for a period of time. 12 hours or so? Seriously think of reducing the time to get 1 can of gas, to 5 or 6 minutes, instead of 10.
You could even buy a period of time with tomatoes or gold to decrease gas regeneration time for a period of time. 12 hours or so? Seriously think of reducing the time to get 1 can of gas, to 5 or 6 minutes, instead of 10.
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by increasing the mission vehicle, time needed for the refill should be decreased. 5 min sounds like a good time when maxed out, means one mission every 30 min in episode 13 or a complete refill in 1:45 hours. to compare again, a complete refill in the beginning of the game takes 1 hour or 1:30 after the first (cheap) upgrade.
this is the time used by many games and this has been suggested a hundred times...
I wish NG would see how this would probably increase their revenue and not hurt it while pleasing the users at thew same time, but after it being suggest so many times and ignored.....i don't think we'll see it.
Through the fallout of this hallucination, I walked into darkness.
I must not surrender my god to anyone, or this body will become carrion.
One step closer to my fate. One step closer to my grave.
To many duties outside the game
I think a 6 minute refill time each, with a 50-ish cap would be a much better mechanic..
Through the fallout of this hallucination, I walked into darkness.
I must not surrender my god to anyone, or this body will become carrion.
One step closer to my fate. One step closer to my grave.
48 gas means you could clear every 8 hours, this is not out of the question.
Fast recharge is only good for those that want and can play 24/7 and would lead to ppl without lives streaming ahead of the average player.
I agree when gas maxed its a waste.
"Dasein always understands itself in terms of its existence--in terms of a possibility of itself: to be itself or not itself." Heidegger
And that's why walkers are dumb, not givin' a crap about anything.
One other thing: maybe have gas as an option when scrapping gear? Choose badges, tomatoes, or gas as scrap result.
Point is: making it easier to play means more people playing longer--in business its called utilization. Every service business wants utilization. Higher utilization means lower chance of losing your customer to a competitor.
"Dasein always understands itself in terms of its existence--in terms of a possibility of itself: to be itself or not itself." Heidegger
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