XP System is Broken poll !!!!!!!

Sipher07Sipher07 Member Posts: 591
No way XP system can keep up with the constant grind of new levels. Let's everyone poll!!!!!!

XP System is Broken poll !!!!!!! 82 votes

Is the XP ecosystem too poor in XP
95%
TransmuteJunFragzieAmigaPutchucojacobwiedhatgabriel_lwhPoppyavelaLoewe1968tembelRickGramesRustyOrcLumpisdeadStayHumanDeadBeatIvoPapaSmurf[Deleted User]Bill_ZRTKlorel 78 votes
Is the XP ecosystem balanced in XP?
4%
XiaoThe_GovernorSlickRickSRX 4 votes
john_molesse

Comments

  • lu2282lu2282 Member Posts: 26
    Is the XP ecosystem too poor in XP
    I mean they're trying to may it pay to play. You pay for more gas, you get more play and therefore you get more XP per day.
    Derock
  • rgerkmanrgerkman Member Posts: 2,465
    edited April 2016
    Sorry.. Changed my mind :wink:
    There Are No Such Things As Stupid Questions.!!
    There Are However.. Plenty of Stupid Answers!!

    Rhonda
  • PapaSmurfPapaSmurf Member Posts: 92
    Is the XP ecosystem too poor in XP
    The developers know this is an issue...they are supposed to release a tweak at some point they haven't determined.
    I like Zombies!
  • Is the XP ecosystem too poor in XP
    Suggestion how to make killing reward better:
    forums.nextgames.com/walkingdead/discussion/comment/62677/#Comment_62677
    ggbats
  • AmigaAmiga Member Posts: 3,770
    Is the XP ecosystem too poor in XP
    I see XP balance fight returned:) I made own battle few weeks ago...
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
  • SlickRickSlickRick Posts: 2,731
    Is the XP ecosystem balanced in XP?
    I don't even know what I voted for because the choices were grammatically confusing to me.

    But all I know is I'm hoping to see 4 or 5 more threads today about how unfair the XP economics in the game are...never gets old!!
    You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
    rgerkmanIllbrainer
  • Is the XP ecosystem too poor in XP
    SlickRick said:

    I don't even know what I voted for because the choices were grammatically confusing to me.

    But all I know is I'm hoping to see 4 or 5 more threads today about how unfair the XP economics in the game are...never gets old!!

    4ever alone, man!
    ggbats
  • Sipher07Sipher07 Member Posts: 591
    Is the XP ecosystem too poor in XP
    An example of how even TG doesn't translate into XP efficiently enough

    35K TG from raiding = scrapping green gear = enough XP to train one survivor from 16 to 17 and actually not even enough to even level up a level 17 gun
  • rgerkmanrgerkman Member Posts: 2,465
    @SlickRick & that is why I changed my mind about my post!! lol
    I was confused to say the least haha
    There Are No Such Things As Stupid Questions.!!
    There Are However.. Plenty of Stupid Answers!!

    Rhonda
    SlickRick
  • SlickRickSlickRick Posts: 2,731
    Is the XP ecosystem balanced in XP?
    @rgerkman

    Haha I understand and I'm with you...I really don't care to be honest...I know enough about business to know the odds of them implementing anything anyone complains about on here is slim to none so I prefer saving my time and breath for more worthwhile endeavors...if they change it it's because they want to and it serves them somehow.

    I know most people think that because it's a "free" game it's here to serve them...but I guarantee you NG doesn't offer bundles and gold packages because they benefit us :)
    You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
    rgerkman
  • Sipher07Sipher07 Member Posts: 591
    Is the XP ecosystem too poor in XP
    It serves their purpose to have a high active concurrent user count vs a game that has a short lifecycle that cannot be milked for a long time. blizzard knows how to build multi year franchises that are respectful of content vs value vs burnout of customers
    SgtSalami
  • blynknzblynknz Member Posts: 1,988
    Maybe a slight increase. But Im happy to live with where it is.
    The game has a ceiling. Have XP/Tomatoes too high and you reach that ceiling quicker. Then everyone will be complaining that there are no new buildings so they can level up.
  • Japes87Japes87 Member Posts: 1,399
    edited April 2016
    Is the XP ecosystem too poor in XP
    @SlickRick I can't see how you voted that way unless you are trying to get attention or mess up the poll results . Anyone who doesn't think there is a severe economical balance issue in this game is either kidding themselves or really really enjoys farming for 6 hours a day. This poll is a constructive way to express how the player community is feeling about issues in this game and the NG staff do read and sometimes listen to us when we approach with respect and we'll thought out views. You're entitled to your own opinion of course...

    In my opinion , this is the single hotbed issue that will actually make hardcore players (and some big P2P spenders) quit this game over time. That isn't good for NG or this community .
  • PimpOfTheDeadPimpOfTheDead Member Posts: 654
    Is the XP ecosystem too poor in XP
    I could vote either way? Tbh it sucks grinding but once u start getting the gear it's not so bad either cause u get more XP per round if u farm smart just hope they give us awhile with this update before a new 1
  • theblueboxthebluebox Member Posts: 807
    When the answers are worded as questions, I don't know how to vote!

    I will just say my piece instead. I have never played any game that gave back what you put in when retiring gear. It's a bit like buying a new car; as soon as you drive it off the lot, it becomes used and worth a fraction of what you paid for it. The XP for killing normal walkers is pretty straight forward; 5xp multiplied by the level of the walker (example: a level 10 normal walker is worth 50 XP). Every game I have ever played also requires you to put in more time to level up as you advance. Where you might gain 10 levels your first day, it may take 10 days to gain 1 level by the time you near "end game". NML is pretty much like every other game in these respects. The only place where I see XP as unbalanced is in the amounts tents increase production as you level them up. The formula seems to need a bit of tweaking there.
    rgerkmanblynknz
  • XiaoXiao Member Posts: 47
    Is the XP ecosystem balanced in XP?
    honestly i don't care must about XP because outpost help me with it , my main concern is the update come so soon , there not enough time to farm , upgrade gears etc , my player level just reach 43 and i got gears level 16-17 , now with the new update , new gears and surs ,i feeling like cheatted with all of my XP spent out
  • Loewe1968Loewe1968 Member Posts: 580
    Is the XP ecosystem too poor in XP
    I don't know, where the problem is, to solve it so:

    Factors when opening the boxes:

    with XP = include factor current level fighters

    with supplies = include factor with current level player
    - Ex-Leader "Breaking Deads" -
  • PhilJPhilJ Member Posts: 98
    Is the XP ecosystem too poor in XP
    3 x scrap
  • lmfgunnutlmfgunnut Member Posts: 1,636
    Is the XP ecosystem too poor in XP
    I think that most haven't realized the power of outposts yet. I'm topping off my xp bar daily using 1-2 tanks of gas collecting TG in outposts then cashing them out for gold chests. I scrap anything that isn't legendary and get lots of 25k xp boxes. Running levels can provide the same results, but it takes several tanks of gas to get there, maybe 6 or 8. Outposts is the direction they are pushing this game and it is working for me.

    I do think the cost to upgrade gear is pretty steep. They might adjust the formula a bit to curb the climb. It seemed entirely appropriate for a long time, but the jumps are very big now...they may be the same % increase level to level, but the volume ends up being huge.
    DeadFamily Guild Elder, a Top 20 Global Guild

    The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club

    2725 Deadly Missions Completed Prior to the End of The Deadly Era

    Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)

  • TransmuteJunTransmuteJun Member Posts: 2,168
    Is the XP ecosystem too poor in XP
    They need some tweaks. A few weekends ago they had triple xp for scrapping. That made the XP generation reasonable, IMHO. If they did that one thing, I'd say it was balanced.
  • SlickRickSlickRick Posts: 2,731
    Is the XP ecosystem balanced in XP?
    @Japes87

    Of course the XP system is messed up...they've already said they're looking at it so a random poll or starting 5 new threads about it per day isn't going to expedite something that is going to take weeks (at minimum) to rewrite code for...but hey if you feel your life is better by complaining about it I say give it to them!!

    I'm not saying they don't read these forums...but if you think they're making changes to the game based on what a few random people say online then you've never ran a business...but again you do whatever makes you feel best...if that's complaining do it...I just prefer a more reality based outlook where I'm not causing negative stress on myself over something I have no control over.
    You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
  • Japes87Japes87 Member Posts: 1,399
    Is the XP ecosystem too poor in XP
    @SlickRick you're a good poster generally and I'm not trying to goad you into an argument , here's the thing tho , there's a difference between complaining for the sake of it and providing feedback to the makers of this game in their OFFICIAL forums. This isn't just a sidebar where people discuss and shoot the shit about this game , the devs and staff read these threads and sometimes even listen to us. It had happened and I know for a fact from speaking with an NG staff member and player mods who love this game and donate their own time to keep these forums active and healthy.

    Sure they aren't just gonna change a bunch of stuff because people cry and whine , but when there's a real issue and people speak out they do listen. I'm not an NG defender but that's one of the purposes of this forum. Look at the recent thread on xp imbalance by @Amiga , @teecezy_NML chimed in yesterday and thanked us for the positive feedback and that they were taking notes , if that doesn't show they are listening , I don't know what does.

    TLDR?

    Forums can work to help make changes in game. Polls are a part of that
    ggbats
  • SlickRickSlickRick Posts: 2,731
    Is the XP ecosystem balanced in XP?
    @Japes87

    Yeah I love the forum as much as anyone and understand everyone has their own opinions and respect that...but I'm usually in the minority because I'm a realist and an eternal optimist...I have friends who work at Rockstar and know other video games companies from my time in Chicago and know well enough to know that while they may listen to complaints and monitor forums there is a big leap from that to them doing what we wish....there would be new updates every day to the game if they changed stuff because of all the complaints on here...it would take days maybe weeks just to compile a list of all of them

    My other inherent point was the mods have known about this for weeks and said they're looking at it...there is no magical button to push to fix this...I've coded websites and that can be bear...video games especially of this magnitude are exponentially worse.

    I think having countless threads about the same subject over and over is beating a dead horse...and in my opinion takes away from more worthwhile posts where people need help or advice...believe me I get your point and would love for this to get fixed...but I also have patience and understanding and faith they'll address the issue in due time.

    Just my 2 cents my friend...I know I'm in the minority here by not being a "complainer" but as a business owner I know there are always 2 sides to every situation...good luck with your gaming!!
    You better check yo self before you wreck yo self...cuz I'm bad for your health, I come real stealth
    Japes87
  • blkjack0oblkjack0o Member Posts: 192
    Is the XP ecosystem too poor in XP
    So, XP was the most difficult resource to get, and then they've since added three council upgrades since then, each with very expensive level survivor and gear upgrades... But no new levels of gaining xp to coincide. That shows the imbalance clearly!
  • theRealBendertheRealBender Member Posts: 1,251
    You can't have faith that something will improve without any information. In absence of information you have only results to look at.

    From those two things (or lack there of) you can deduce what their priorities are.

    Whether wrong or right, the owners will do what they think is best for their business. I'm not saying we shouldn't at least try to smack them in the head when they need it, just don't expect too much. Many businesses can't see or figure out how to align its goals with the customers' goals.
    Back from 2016 :p
  • john_molessejohn_molesse Member Posts: 8
    Is the XP ecosystem too poor in XP
    each time i log in i feel like im doing chores, not playing a game... get more cans... get more xp... repeat. over and over and over... this is getting old.
    Dakamin
  • AmigaAmiga Member Posts: 3,770
    Is the XP ecosystem too poor in XP
    @john_molesse
    I feel the same. I lost completely spirit of playing. I'm waiting for next client update. It will bring XP balance change - confirmed.
    <img src="http://i.imgur.com/d6070rs.jpg"alt="" />
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