Guild Competition! 50,000 Gold per Guild up for grabs!

So we know already the 2 best guilds 
- Soco Elite
- STARS
- and ??
Third place still open

- Soco Elite
- STARS
- and ??
Third place still open

<img src="http://i.imgur.com/d6070rs.jpg"alt="" />
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So top guild gets to lose the minimum amount of gold?
Come on mods! Get with the program.
People spend a ton on the game.
Radios suck.
Personal challenge level rewards suck.
Guild challenge rewards suck.
And you expect people to stick around and play this game?
Shell out cash every week and be constantly disappointed?
Are consumers really that easy to dupe?
This game went from good to bad in a very short time.
Most Changes to this game hasn't improved anything.
I also think that the cycling of users issue should be fixed before they start paying out for guild rankings.
There wasn't a reason to rotate people through one guild - now there is...
And that's not a compliment.
LOL
✯ Former Leader of RickRollers Community ✯
Name: Ralph (Conn)
Email: [email protected]
I agree 100% mate. Pay to win game just became more funny. Just need to see where it all ends.
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(getting a drink and popcorn for the show that is about to start)
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Awesome! From watching the rankings closely for the in forum ladder and my one experience in a #13 tribe.
I can tell you being in the Top 10 is no east feat and requires a good team and a lot of effort.
I think the rewards are lovely, but it certainly wouldn't hurt to extend the love a little further than the Top 3.
I can understand why though. Xmas is just around the corner, they really want that moolah.
Wow. That was quick.
Top guilds are starting to sound like an ungrateful spoiled little brats with no life wanting their way. If not they will leave. @WastelandDan nobody is forcing you to spend your money. This after all a FREE APP GAME.
So even if teams got the best of everything a player with rare survivors+rare equipment is able to be within 30-60 of those with the best.
So the progressive reward rolls should be improves first. This will give everyone a chance at getting equiped, or a chance for more phones to roll a epic/legendary survivor or etc.
Then at the top do something like this (dont hate me if I exclude your guild or etc. This is just an example of a way prizes could be structured)
Rank 1-3: 2 random level 13-14 legendary equipment +200000 exp +some gold
Rank 4-10 2 random legendary 12-14 equipment +175000 exp +some gold
Rank 11-20 1 random legendary 12-14 and 1 epic 12-14 +125000 exp
Rank 21-30 1 legendary 12-14 +100000 exp
Rank 31-40 1 legendary 11-14 +75000 exp
Many people use a hunter for example. So the odds of stocking a legendary gun of level 13 hunter gun for a top 3 would be 2/24 based on 2 rolls. This may not even be ideal attributes either. Or maybe you are ready for future instead after drawing a level 14... Or if you are in 4-10 you get 2/36 of a level 13 rifle or you draw a slightly less than ideal gun, or you draw one to protect your future. This would allow players to feel their efforts are providing some type of progression or gain. Then this is also supplemented by better rolls.
The game can also monetize this as upgrading legendaries is more expensive then regulars so those with higher equipment would often need more effort to upgrade them which leads to higher ad revenue or gold revenue.
Yes top guilds should get a better reward. Extending rewards down to a majority of guilds would encourage global participation.
I'm just talking about rewarding 50k/30k/20k gold for respectively top guilds 1st/2nd/3rd only. Gold can be used to buy radio, speed builds/upgrades, instant build/upgrade, open extra chest rewards. With that said, with extra 1k gold per person from guild number 3, they are able to use those gold. Regardless of the use, these top players (can I say top players?) have already been AHEAD of everyone else, and with the 1k extra gold, that only means they are now 1k FURTHER AHEAD of everyone else.
This means that, if a player comes into the game, the only thing they will now do is only play the story and finish, then leave the game, and as a gaming company, you want people to keep playing the game. They're not going to try to compete in the guild because, top players are only recruited into top guilds, and they can not reach the top guilds because they are not able to catch up at all. Even if they spend $$ for boosting, they will have to spend HUNDREDS to reach it in the end.
I understand that the game will come to a stop at some points because the episodes are still in development and everything is still chanced, but like I've said, top guilds will just keep staying at the top to block off the other guilds from getting the rewards, stockpiling their gold until the next episode and blast right through upgrades with that stockpiled gold earned just to get to the next in-dev progress and start stockpiling gold again from the rewards.