If you cap kills (1 exp after 75 kills) I will quit

I am not sure if this is just a rumor or actual idea in the making but if it ever comes to pass I will just stop playing the game.
Farming for exp has become a staple for advancement and the only thing I do in the game other then challenges for the guild.
I clan mate said that after 75 kills in a given mission or challenge the exp per kill will be reduced to 1. Yes the exp increased amount will be welcome for missions and rewards but 25% on 600xp increase when one needs millions is a drop in the bucket. Even 2000 exp often seen at higher levels. That is now 2500 or 0.0025% of a million which seems to be close to going rate of top items.
Farming for exp has become a staple for advancement and the only thing I do in the game other then challenges for the guild.
I clan mate said that after 75 kills in a given mission or challenge the exp per kill will be reduced to 1. Yes the exp increased amount will be welcome for missions and rewards but 25% on 600xp increase when one needs millions is a drop in the bucket. Even 2000 exp often seen at higher levels. That is now 2500 or 0.0025% of a million which seems to be close to going rate of top items.
When soft cap comes I quit the game.
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So here is a delayed "see ya".
The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
However, I get the frustration. I have been manually farming to keep up with the game costs. But, I'm hoping the XP balance changes make farming obsolete anyway. I'd rather get 100K XP on 4 XP exploration missions than pressing the "End turn" button on Car Crash in the same hour.