Infinite tanks bug

in Bug Reports
Okay, this just happened at level 4 of the current guild challenge (in German it's called "Müllcontainer", which would be trash cans or something similar). I had cleared all enemies and when the last one fell, 12 tanks appeared on screen. And the next round another 12, and then another 12 and so on, until the whole screen was filled with tanks. My men fought bravely, but no need to say, that was not survivable 
Look at the screens I made:




If I remember correctly, I've seen a user reporting something similar, but I couldn't find the thread.
Is this a known bug?

Look at the screens I made:




If I remember correctly, I've seen a user reporting something similar, but I couldn't find the thread.
Is this a known bug?
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The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
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The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
There is a thread in bug reports about this already: http://forums.nextgames.com/walkingdead/discussion/11271/infinite-tanks-bug#latest
You can tag one of the mods @Teeceezy @eetu @zbot @C_Lloyd if you want to merge your thread with it
Maybe all those tank walkers were hungry for chicken.
The Undying Suvivalist--Founding Member and Prezident of the Empty Memorial Club
2725 Deadly Missions Completed Prior to the End of The Deadly Era
Nightmare Club Member--All 14 Episodes of Story Complete on Nightmare Mode (lvl 19 survivors)
I was simply trying to get it merged with the other thread about this formed earlier today under Bugs for consolidation purposes...the mods specifically asked for help if duplicate threads are created...I'm not trying to cause issues or diminish the OP's post...just trying to help make the forum a better place for all of us
Probably making a video!
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This image is from Crush, another forum member
The guy on the floor is not break dancing
Farming is what gives games replay value but when you limit the ability to play (or rather make it so that you have to use a form of currency to continue playing ie gold) it kinda seems self defeating in my opinion.
If someone wants to continually repeat the same actions over and over to better themselves why would the devs want to prevent that? I guess I don't understand the logic (unless it's to get money buy buying and using gold)
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My take on this is that NG is trying to stop unattended auto farming
I won't go into how that is done because it is considered cheating
But auto farming is happening
I stayed in the map a total of 44 turns (If I counted correctly)
I killed 35 Zombies before the Fatties showed up
I positioned my team like you see in the screen shot
Two standing on the exit and one ready to leap on the exit
I did not get the huge fatty swarm like I see in the other screen shots
I only got 11 fatties
I merged two screen shots into one long one so you could see the whole map
I stayed in the map a total of 44 turns (If I counted correctly)
I killed 35 Zombies before the Fatties showed up
I positioned my team like you see in the screen shot
Two standing on the exit and one ready to leap on the exit
I did not get the huge fatty swarm like I see in the other screen shots
I only got 11 fatties
I merged two screen shots into one long one so you could see the whole map